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Aquatsunami

3
Posts
A member registered Aug 27, 2023

Recent community posts

Nice!

The game state is right as the final person of a shrine battle dies right as the money on screen spawns and the sound is made  suddenly the game just crashes, same crash every time. I assume it could relate to sending "send" prior in the fights(which also crashes the game but I assume intentional (if not, oh no)) (also I can look at the file description and it says 37.1)

I got no where else to place this bug so ig here will due (full version and latest patch (37.1)
Error
rpgenemy.lua:13: attempt to concatenate field 'state' (a nil value)

Traceback

[love "callbacks.lua"]:228: in function 'handler'

rpgenemy.lua:13: in function 'getStateData'

rpgenemy.lua:96: in function 'update'

rpgview.lua:1160: in function 'update'

main.lua:102: in function 'update'

[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>

[C]: in function 'xpcall'