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Aradantae

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A member registered May 13, 2018 · View creator page →

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Enmity is my first Itch.io game, currently I released v1.1 just a while ago.  Game Page: page: https://aradantae.itch.io/enmity

Additions (More screenshots are on the game page)

- Buffed enemy damage, speed, and spawn amounts

-Enemies now spawn in squads, ranges 1-3

-Added walls, which can be used as a temporal barrier

-Added Reinforcements, which are friendly infantry that wander around the bunker in a 20 radius.

-Added more indications (Death sounds, more UI)

-Added explanations to upgrades and air-support

-Added Shiftmode, which can activated by holding down shift

-Player starts with $1000 instead of $0

-New map, Pakistan

-Changed Stopping Power damages from being overpowered to balanced, %20 of the initial damages.

Game Summary

Be the gunner of a AC-130, while defending and surviving as long as you can. Defend a bunker conducting a research study, which needs to be valued and protected at all expenses. Waves of enemy infantry are incoming, different sides with Rifles and Rockets. Every wave, becoming more difficult and without many supplies. Every kill made grants money, which can be used to purchase upgrades and air-support. It's all up to you, defend at will. We can't afford to lose our vital studies on the enemy.

CONTROLS

 Tab - Upgrades, Escape - Control Panel/Pause Menu, Left Click - Fire, Mouse Scroll Wheel - Switch Weapons., Shift - Shiftmode (Extra Buyables)

Thanks, I'll keep that in mind!

I haven't played this game, however I did judge it based on the video.

SUGGESTIONS:

1. Add more particle effects. Example: Enemy Death Effect, Running on ground, and Enemy Attack Particles.

2. MORE Animations, which is a small detail; adds a positive atmospheric feeling.

3. HD Texture Streaming as well as consistence on sprites.

These are MY opinions, and are given as feedback not to harm your morale, etc.

Link to video: https://www.youtube.com/watch?v=vqGZjAcMoVE 

OR WATCH HERE:

Enmity v1.0, is finally released after a whole week of development. I'm planning to update it frequently, although I might due to constraints on feedback and downloads, etc. I have a small audience all over the internet, however I have big visions for this game. I decided to make a trailer along with it, mostly for a greater volume of an audience.

AVAILABLE ON: Linux, Windows, and Mac
GAME PAGE: https://aradantae.itch.io/enmity

GAME SUMMARY:
Be the gunner of a AC-130, while defending and surviving as long as you can.

Defend a bunker conducting a research study, which needs to be valued and protected at all expenses. Waves of enemy infantry are incoming, different sides with Rifles and Rockets. Every wave, becoming more difficult and without many supplies. Every kill made grants money, which can be used to purchase upgrades and air-support.

It's all up to you, defend at will. We can't afford to lose our vital studies on the enemy.

CONTROLS: Tab - Upgrades, Escape - Control Panel/Pause Menu, Left Click - Fire, Mouse Scroll Wheel - Switch Weapons.
DOWNLOAD TUTORIAL:
1. Download "Enmity v1.0.zip"
2. Extract or decompress the .zip file
3. Open the extracted or decompressed file, double click Enmity

Awesome some Rust content, which gives me the memories of grinding all day. Great game, you and many others need recognition.

My first Itch.io game, which of my knowledge is different from other games these days. My originality came from COD gunships, and loved the survival factors in many other games. Link to page: https://aradantae.itch.io/enmity

Game Summary

Be the gunner of a AC-130, while defending and surviving as long as you can. Defend a bunker conducting a research study, which needs to be valued and protected at all expenses. Waves of enemy infantry are incoming, different sides with Rifles and Rockets. Every wave, becoming more difficult and without many supplies. Every kill made grants money, which can be used to purchase upgrades and air-support. It's all up to you, defend at will. We can't afford to lose our vital studies on the enemy.

NOTE

I'll try and give updates to the game, as long as I get feedback or downloads, etc.