Thank you for joining us in Early Access for Head 2 Head! Early Access helps us grow and shape the game into the final version.
We'd like to share our plans for the direction Head 2 Head is going.
Head 2 Head will be getting:
New Playable Fighting Styles/Characters
*Rushdown
*Zoner
*Grappler
Rolling for Heads
*Use Skull Tokens you've obtained through various game modes to offer to the Skull Collector.
*The Skull Collector will take the tokens and give you a head in exchange.
Head Stats
*Each Head will have their own unique stats that grow as you improve their star rating.
Arcade Mode
*A classic Arcade mode will be available with special endings based on how well you've done.
*Special heads can also be unlocked this way.
Head Hunter Mode
*The main mode of Head 2 Head
*In head Hunter, you battle your way through a roguelike gauntlet, defeating enemies and taking their skulls.
*You also obtain random stat drops based on the rarity of the enemy.
*Battle your way through the Headless Realm to reach the summit and become the ULTIMATE HEAD MASTER.
*Once you die, your run is up and you return to the bottom with the skulls you've collected to start again.
Special Versus
*In Special Versus, you can set specific rules based on the stats that can be modified in Head 2 Head.
*Things like lifesteal, critical hits, and chip damage defense can be set to create really interesting and unique battles.
Online Versus
*Online versus mode will have rollback netcode.
Special Versus will also be featured online, so you can have insane battles with your friends, wherever they are!
Please bare with us, as some of these updates will take some time. We will make smaller updates such as quality of life changes based on feedback as regularly as possible.
Thank you again for joining us on this game development journey!