Answer in description.
OneManArmy
Creator of
Recent community posts
Thanks. The game was in development on Itch. The low player count was expected due to the lack of an active player base and no money spent on advertising. Unfortunately, it's not enough to just create a good game and upload it. Developers and publishers often need to invest a lot of time and money into marketing to reach a larger audience.
Try to use command line arguments:
https://skillwarz.com/topic/2473-command-line-arguments/
And if you need to reset all settings, then hold keys R and P for 5 seconds on login screen. Game will auto close.
Thanks.
Write in forum about "more optimized and more like cod" and in details, so I can understand what exactly you mean. Game already has similar to COD preset and game runs well even on low-end PC's.
There are few reasons why most maps are prototype (not completely finished).
1. Less details = faster loading and better performance.
2. Smaller download size. If all maps will be detailed, then you will have to download 4+ GB and 10+ GB on disk.
3. I don't have 3d artists in team. I am making this game alone and it will take 3+ months just to redo and finish all maps.
4. I personally prefer clean look of prototype maps. Easy to spot enemies, not like in some AAA games, where it's very hard to spot/see enemies.