I have to say that we use slopes to force some mechanics throughout the game; that's because slopes have that behaviour. But yes, climbing would be a nice alternative! :)
Arooslab
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Very detailed comment, so thank you kingjaw. I can't check out how movements are dealt right now; once I can get scripts I want to figure out this aspect. Maybe the issues you kindly described are due to actual little cracks among the entire scripts system, which are present as we know. I'll check out which methods are driving the system for sure.
Regarding device choice: we believe that Beggar might be appreciate on mobile devices due to its nature as a game. Who knows? Maybe one day we will play it on other devices!
Thanks so much
Ahaha the first part of your comment is strictly about me, thanks AraTheDev! I would have produce way better sound mechanics if only I would have able to use Wwise, especially on music side; but webgl contents don't allow me to use it unfortunately. Anyway is a demo :)
About player controls: yes, we are aware about some mechanics issues, and we will fix them for sure.
Thanks again!