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arrogant.gamer

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A member registered Mar 09, 2014 · View creator page →

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Yup! Seems to work :D thanks so much it was a pleasure!

Can you publish something for us poor OS users? ToT

Awesome! We can definitely suggest people fill out the survey :D 

Can I ask you to provide a short bio about yourself? We will display that along with a curatorial statement we will create on a plaquard next to your game.

Thanks so much, this is gonna be cool!

I did finish the survey :D it also inspired me to add a survey to the beta test of my own game. Such a simple and helpful tool ;) 

Hey so, I wasn't able to DM you on twitter so I thought I would ask you here: I curate a videogame pop-up arcade art gallery party thing in Vancouver, BC Canada called "Heart Projector" and we're doing a show on Nov 4th featuring homebrew games. I would like your permission to show Trollmother. We don't charge people money to attend our events so we can't offer to pay you, but we would love to show your game to our loving audience.

Here are some links to our stuff so you know we're legit ;) 

https://heartprojector.com/

https://twitter.com/heart_projector

Feel free to reply here or DM me on twitter: https://twitter.com/ArrogantGamer 

Thanks! Best of luck! 

Ah sorry for my sarcasm! My bad for assuming! The internet, eh? Can't live with it, can't live without it! 

I included a warning though, did you see that? I'll quote it here in case you missed it.

> This game does not include an ending. Please stop playing it when you feel like stopping.

This is a truly tremendous game! Really honestly very well done. I'm going to play it a bunch more times. Do you have a twitter I can tweet at? (totally fine if you don't, especially considering twitter doesn't exist any more).

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This is very cool, a great quick challenge. Loved how tiny everything felt in the 8x8 tile format. I didn't see half the instructions, so I didn't now how to adjust my rope length or fire at a 90 degree angle :D but I made it to the end.

This is awesome, really great! I hate it! Game of the year! 

Cool game! Having endings that involve failing is a cool thing for a platformer to do! It kind of makes the game a bit "hardcore", and encourages people to play it more than once and improve.

I played eve briefly. What an incredible game! I had a spaceship and noticed that the prices of things were different in different systems. I would roll around secure space in my space truck, picking up cheap supplies in one star system and selling them in the next. Every so often I would have saved enough to buy a bigger space truck. How is it that something as mundane and banal as arbitrage and trucking kept me so fascinated for such a long time? 

My community story comes from the minecraft server I played on in 2010. One day a friend invited some friends to play on the server, and they were fine folk but their builds were tasteless. Floating Tetris blocks in the town square etc... My closest friends all met at the coffee shop and together we planned our escape from inconsistent, physically impossible builds. Some suggested we just ban them; some said we should leave and start a new server. I said no! We'll go east! Minecraft worlds are huge, so we just all travelled overland for 40,000 blocks and started a new world free of dumb builds! We lived there in a thematically consistent Aladdin inspired town for months to come... Until the introduction of beds created an ideological schism (a story for another time). 

Ah, I understand. Don't sweat it! You have tons of games on here, I will play a different one ;)

I downloaded this game but was unable to run it on Mac. Are there additional steps required to get it running on Mac? Thanks you!

Any plans for a global leaderboard?

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This is my new jam

High Score: 67 sec