Thank you very much!
Thanks for the comment! Yeah, sound design took the last place and eventually got discarded.
I tried to add penalties for bad shifts, but it probably wasn’t enough… Gotta tinker with the physics some more.
That was fun. =D
Hard as heck but I love the idea and execution!
I found the reply on the Discord server, posting it here.
It looks like DragonRuby really likes to have game files under its own directory.