this pack is great! however, none of the path tilesets have a 4 way intersection included :( could you please add them?
Arzasoft
Creator of
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I used this asset pack in my game Little Culinary Game! The sprites are amazing! Thanks so much :)
I used these backgrounds in my game Brick Chillin'. Thank you for providing this excellent work :)
I'm using this asset pack to create a new game! Check it out if you're interested :)
This music rules!! I used it in my game Shooty Clicker:
https://arzasoft.itch.io/shooty-clicker
Hey there! Just wanted to let you know, I used your gun sprites in my game Shooty Clicker: https://arzasoft.itch.io/shooty-clicker
Thanks a lot!
Hello! Just wanted to let you know, I used this card pack in my project: Little Tarot: https://arzasoft.itch.io/littletarot
The art rules! Thanks a bunch.
thanks for your feedback :) I'm not sure why you're not seeing the reload speed cost. Could you possibly post a screenshot?
Cash per shot is determined by the gun as well as your level. The magnum should generate $1.5 per shot while the pistol only generates $1. I will keep an eye on and adjust these stats as the game is tested.
- Introducing: Prestige Mode! Upon reaching level 1000, you are able to reset your progress in exchange for 1 level of "prestige." Every prestige level gives a slight boost to your ore/moon rocks per tick, making future runs faster!
- "Wealthiest Stations" leaderboard has been replaced by "Prestige Levels" leaderboard
- Fixed the "too much xp" issue
- Fixed some minor issues I can't remember
- Citadel is now on the Google Play store!
Announcing my new game: Citadel!
Citadel is an idle, incremental, text-based "space station" simulator. You play as the commander of a new space station on the edges of explored space. Build up your mining fleet and collect ore and moon rocks to upgrade your station and compete for the top spots on the leaderboards.
Citadel is currently in ALPHA EARLY ACCESS which means features and mechanics are subject to change, your data may be erased and all your progress may be lost. The purpose of this phase of development is public testing and feedback. Once I feel like the game is ready, I will progress development to the beta phase in which Citadel will be released on the Google Play Store.
Citadel will always remain free-to-play and will be supported by your generous donations, and in the future by ads on mobile platforms.
Thank you for reading and I hope you enjoy my game :)
-Arza