I probably should have made it more clear I'd try to figure out how to fix the issue.
ash_makes
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Oh my apologies, other than in school I've never used Linux so I didn't test it. I'm going to leave it up because I'm a terrible person and believe that I'll fix it one day even if that doesn't happen. I'm glad you liked it. I'm unsure of what bugs you mean, do the unit selection problems still happen or is it the lag that has been mentioned? Thank you again!
Thank you so much for your feedback! The lag is due to how enemies are spawned randomly, not really sure other than that, if I simplified the loop that spawns them it should probably lag less. It also lags much more with more enemies which is why no level has more than 15. I understand that its annoying having to restart the game, funny thing is I had to put that in there. There aren't that many levels so I figured it didn't hurt (pro tip, to game the system just hit escape when you think you'll lose and it should (not 100 percent sure I haven't played the game in days) send you to the menu without resetting you to level 1). I'm guessing it just didn't seem that bad to me due to me playing it a lot. Thank you again for your constructive feed back, if I make another version I'll address the issues you had.
Of course! The first thing I tried to do was move the rook in the bottom left corner. When I clicked it, it only gave me the option to move it up. Clicking on it again fixed this, I moved it 3 or 4 spaces right. I then moved the rest of the pieces I wanted to and hit play. When I started walking right I was hit with an invisible block I had to jump over to get past. I did so dying once or twice before the program closed itself then reopened itself onto the same level. It then did this again. At this point, either the second or third time of it closing like this, I forced the program to shut down. I hope that helps. Again it was a lot of fun and very interesting and I'll have to go back again and play it some more. I also liked the games art. I don't think I could have gone with a 6 by 6 grid space and made art for it but your chess pieces work really well for it.