Hello, thanks for playing! Unfortunately, I got stuck on a bug and didn't have the time to finish the gameplay before the deadline, I did finish the atmospheric experience of what I was going for at least so I uploaded that.
The artwork is original using Aseprite, I used GameMaker to make the game which includes the water effect built-in, and the music I used is a licensed track I purchased the rights to.
Ash Al Ansari
Creator of
Recent community posts
Hey man, I've been where you are, killed my wrist with excessive programming and writing in my case, please PLEASE let it rest, don't keep drawing! I kept going just mitigating the pain and now the damage to my hand is permanent, I can't even play fighting or action games anymore without it cramping up and the pain flaring.
What immediately eased the pain was learning to lift my wrist from the table, not press down on it, and frequent hand and wrist stretching, also a wrist pad helps.
Get well soon, your health comes first!
Sounds like you're trying to split the sorter images, I don't think limezu made those for splitting they're just as directory to find where is what. The actual images are all individual already in their respective folders, however the generic ones don't have a folder of their own so they're scattered about the other folders, which is a nightmare to find something specific I ended up hacking out the one I wanted from the sorter. I used gamemaker's tool to do that and just messed with the settings until it was accurate.
Maybe try just cropping the rest of the image out and make sure the sprite you want is accurately positioned in a 64 x 96 png
I really hope he makes a separate folder for the generic ones it takes so much time trying to find any because they're not named and you don't know where they are :(
Edit: I figured it out in GameMaker: create new sprite and open it, image menu will show up on toolbar. Click it and use import strip image. For the premade characters, the config is 56 frames per row, 32 width, 64 height, and number of frames based on the animation being imported. Use vertical cell offset to import the next set of animation frames.
I don't know how Godot handles sprite imports, so the other method I know is using Krita split image feature, it's much faster as you can do the entire sheet at once, however I was having issues with it cutting tips off the bread in trolley and bed posts.
Hey, thanks for checking out my game! You're right yeah, unfortunately, I only had a couple of days to work on it, as I was doing the Little Town tutorial series before it and didn't want to start until I finished that. It's definitely lacking in polish and I'll be updating it to match my "final vision" within this week or next if it takes longer than expected. I'll let you know when I release v2 :3 thank you!