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AshRm

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A member registered Sep 11, 2021 · View creator page →

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Oh that was it, I assumed that you get 1 HP after reaching a certain point cause I was already collecting all the cards from the beginning.

The walls being similar to the path is intentional but there should be an ending after the maze, will fix after the jam.

It was fun to play. I did dash through the enemies cause it was difficult coming up with ideas to avoid all the traps.

Thanks for the review

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Thanks for the review.

The mechanics of the power up were cool and I assume the house is the end. The graphics and sfx can be improved and different power ups can be different card colors.

Graphics looks lit but the lag makes it unplayable. If corrected the game can be an endless survival one.

Its gameplay is small and simple, the  pixel art is good  but as someone pointed out the bomb card gets accumulated. A mechanic to getting rid of the bomb card like a diffuser card would have been cool.

Been a long time since playing memory based card game, the graphics and audio were super cool and the gameplay was really fun. Finished in one sitting,  5/5.

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It was enjoyable, I thought we must shoot the orb until I realized I can move and the art with the rusty theme and sfx were also good. Cards were not there but a deck was present.

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Yeah, there was no time and I actually forgot about it(music). Also I made it in bitsy which doesn't have the sfx I need.

The art was really cool, playing as the demon king would have been epic but this twist was also good. I couldn't figure out the card mechanics but the game play was fun.

This can be made into a rage game if the level design is done properly and if the floor is a lava or something.

Finally, my first game jam and my first pixel art game. Hope you guys play it!