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ashtarian

1
Posts
A member registered 47 days ago

Recent community posts

So, very new player here via Steam, as in I'm on my second day only .
Not even sure if the game is still being worked on but with the recent Steam release I'd at least hope there is still some use for feedback.

After these 2 days I'd say that while the game overall is nice enough for a simple 3-match, there are already a few pain points I'm identifying with those being:

  •  The gold economy: gold seems extremely rare after clearing what dungeon you can (more on that latter) and you can gain very little of it via Tower/Colosseum chests. I have not identified any other sources of gold and yet card upgrade costs balloon very quickly especially for Common/Rare cards and the 1.5k gold Store chest seems the surest way to increase your card roster. Unless some features are missing from the Steam release, it seems players have to either deal with very low gold income or buy it with real cash?
  • Content HP scaling:  Back to Dungeons and World Bosses which I caught the end of, mob HP seems to scale insanely quickly for new players, I could clear 10 levels of the Light Boss, 7 of the Nature and none of the Dark. Currently I'm stuck at the Fire Mythic room, unable to deal with both the high HP of the mob and the low damage of my cards.
    If this is intended then it is strange as with dungeons being an early source of gold and cards both essentials to increase your level, sex potion and card damage, it seems very punishing.
  • Featureless Release: Not sure if this will be unlocked later on after the recent 11th October Steam release, locked behind some level or straight up inaccessible via Steam but there are references to Events, a battlepass (which I've heard is very overpriced but still), a store/market to purchase toys (Pussy Market) and a toy leveling system, all of these currently inaccessible at least to me. Again, things that could help a new player progress that seem to be restricted.

    I understand this game has been released in browser for several years and the older playerbase is already well established and has years of playing to have built their account but this game seems extremely harsh for new players, I think improving the gold rewards or having a steady gold source would be the major improvement I would recommend.
    I'm not saying we should be able to buy 10 chests of the Store daily, but when common cards are starting to cost 1k+, store chest are the only steady source of new cards and at most I can currently get 300-350 gold every hour from the Tower if I get 4 common chests, well my roster is not going to improve anytime soon.

For context these are account details:

  • Level 14
  • 3409 HP
  • Sex Potion with 30% Hero HP, 30% Light Girls
  • Tower League 7-8
  • Dungeons cleared until Fire Mythic room.
  • Strongest deck with 396 power (Light base deck with Mythic/Legendary from Dungeon, Rare/Rare/Common from Boosters/Chests).