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Ashwing

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A member registered Sep 27, 2020

Recent community posts

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, Turn-based strategy, 3D, Co-op RPG.

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world with a divine mission, where they slay demons, witches, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Narrative-heavy, grim concepts, realistic visuals.

The game is being developed in Unity3D, HDRP. For PC, and console platforms. Compensation method is Revenue share. We are creating a quality vertical slice with 20 minutes long gameplay in order to secure funding, and start building a player base. We are a team of 6, and currently halfway through production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to expand our team by welcoming passionate developers, who are fantasy genre and RPG lovers like us. Currently recruiting:

  • Gameplay Programmer proficient with C#/Unity3D, who can code the gameplay systems; combat mechanics (spell dynamics & physics), crafting professions, and  enemy AI.

If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, then consider joining Heaven and Hell.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ). Thank you. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, Turn-based strategy, 3D, Co-op RPG.

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world with a divine mission, where they slay demons, witches, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Narrative-heavy, grim concepts, realistic visuals.

The game is being developed in Unity3D, HDRP. For PC, and console platforms. Compensation method is Revenue share. We are creating a quality vertical slice with 20 minutes long gameplay in order to secure funding, and start building a player base. We are a team of 6, and currently halfway through production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to expand our team by welcoming passionate developers, who are fantasy genre and RPG lovers like us. Currently recruiting:

  • Gameplay Programmer proficient with C#/Unity3D, who can code the gameplay systems; combat mechanics, inventory, and preferably also other systems such as enemy AI.

If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, then consider joining Heaven and Hell.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ). Thank you. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, Turn-based strategy, 3D, RPG.

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world with a divine mission, where they slay demons, witches, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Narrative-heavy, grim concepts, realistic visuals.

The game is being developed in Unity3D, HDRP. For PC, and console platforms. Compensation method is Revenue share. We are creating a high quality vertical slice with 20 minutes long gameplay in order to secure funding, and start building a player base. We are a team of 6, and currently halfway through production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to expand our team by welcoming passionate developers, who are fantasy genre and RPG lovers like us. Currently recruiting:

  • Gameplay Programmer proficient with C#/Unity3D, who can code the gameplay systems; combat mechanics, itemization, and enemy AI.

If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, then consider joining Heaven and Hell.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ). Thank you. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, Turn-based strategy, 3D, Co-op RPG.

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world with a divine mission, where they slay demons, witches, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Narrative-heavy, grim concepts, realistic visuals.

The game is being developed in Unity3D, HDRP. For PC, and console platforms. Compensation method is Revenue share. We are creating a quality vertical slice with 20 minutes long gameplay in order to secure funding, and start building a player base. We are a team of 6, and currently halfway through production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to expand our team by welcoming passionate developers, who are fantasy genre and RPG lovers like us. Currently recruiting:

  • Gameplay Programmer proficient with C#/Unity3D, who can code the gameplay systems; combat mechanics, inventory, and preferably also other systems such as enemy AI.
  • 3D Character Artist who specializes in realistic style Character design; the focus will be on creating clothings (medieval style), and hair.
  • An Illustrator to create realistic style illustrations, depicting angels and demons in combat scenes, which will be used in-game (loading screen & background), and on our website.

If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, then consider joining Heaven and Hell.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ). Thank you. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, Turn-based strategy, 3D, Co-op RPG.

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world with a divine mission, where they slay demons, witches, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Narrative-heavy, grim concepts, realistic visuals.

The game is being developed in Unity3D, for PC, and console platforms. Compensation method is Revenue share. The aim is to create a quality vertical slice with 20 minutes long gameplay in order to secure funding, and start building a player base. We are a team of 6, and currently halfway through production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to expand our team by welcoming passionate developers, who are fantasy genre and RPG lovers like us. Currently recruiting:

  • A Gameplay Programmer proficient with C#/Unity3D, who can code the gameplay systems; combat mechanics, inventory, and preferably also other systems such as enemy AI.
  • 3D Character Artist who specializes in realistic style Character design; the focus will be on creating clothings (medieval style).
  • An Illustrator to create realistic style illustrations, depicting angels and demons in combat scenes, which will be used in-game (loading screen & background), and on our website.

If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, then consider joining Heaven and Hell.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ). Thank you. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, Turn-based strategy, 3D, Co-op RPG.

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world with a divine mission, where they slay demons, witches, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Narrative-heavy, grim concepts, realistic visuals.

The game is being developed in Unity3D, HDRP. For PC, and console platforms. Compensation method is Revenue share. We are creating a high quality vertical slice with 20 minutes long gameplay in order to secure funding, and start building a player base. We are a team of 6, and currently halfway through production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to expand our team by welcoming passionate developers, who are fantasy genre and RPG lovers like us. Currently recruiting:

  • A Gameplay Programmer proficient with C#/Unity3D, who can code the gameplay systems; combat mechanics, inventory, and preferably also other systems such as enemy AI.
  • 3D Character Artist who specializes in realistic style Character design; the focus will be on creating clothings (medieval style), and hair.
  • An Illustrator to create realistic style illustrations, depicting angels and demons in combat scenes, which will be used in-game (loading screen & background), and on our website.

If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, then consider joining Heaven and Hell.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ). Thank you. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, 3D, Co-op, Turn-based RPG.

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world with a divine mission, where they slay demons, witches, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Narrative-heavy, grim concepts, realistic in all aspects.

The game is being developed in Unity3D, for PC, and console platforms. Compensation method is Revenue share. The aim is to create a quality vertical slice to secure funding, and start building a player base. We are currently halfway through production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to expand our team by welcoming passionate developers, who are fantasy genre and RPG lovers like us. Currently recruiting:

  • A Gameplay Programmer proficient with C#/Unity3D, who can code the combat mechanics, preferably also other systems such as AI.
  • A Network Programmer proficient with C#/Unity3D, experienced with Mirror, who can handle the development of Multiplayer aspect of the game.
  • 3D Character Artist with a good grasp of anatomy, who specializes in realistic style Character design; with the ability to create clothings (medieval).
  • An Illustrator to create realistic style illustrations, depicting angels and demons in combat scenes, which will be used in-game (splash art), and on our website.
  • A VFX Artist skilled with shaders and particle effects in Unity (Shader Graph). Examples: Lightning bolt, glowing hands, dissolve/appear, energy beam, projectiles, shockwaves, auras, smoke, etc.


If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, then consider joining Heaven and Hell.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ), and introduce yourself, with a portfolio if possible.

Thank you for reading. Have a great day.

Greetings,

Heaven and Hell is a Dark Fantasy genre, 3D, Co-op, Turn-based RPG.

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world with a divine mission, where they slay demons, witches/warlocks, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Narrative-heavy, grim concepts, realistic in all aspects.

The game is being developed in Unity3D, for PC, and console platforms. Compensation method is Revenue share. The aim is to create a quality vertical slice to secure funding, and start building a player base. We are currently in the production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to welcome passionate developers, who are fantasy genre and RPG lovers, into our team. Currently recruiting:

  • 3D Character Artist with a good grasp of anatomy, who specializes in realistic style Character design; with the ability to do hair, and clothings (medieval).
  • A Network Programmer proficient with C#/Unity3D, experienced with Mirror, who can handle the development of Multiplayer aspect of the game.
  • An Illustrator to create realistic style illustrations, depicting angels and demons in combat scenes, which will be used in-game (splash art), and on our website.
  • A VFX Artist skilled with shaders and particle effects in Unity. Examples: Lightning strike, glowing hands, dissolve/appear, energy beam, projectiles, shockwaves, auras, smoke, etc.


If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, then consider joining Heaven and Hell.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ), and introduce yourself, with a portfolio if possible.

Thank you for reading. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, 3D, Co-op, Turn-based strategy RPG

In the eternal Divine War between Heaven and Hell, players are 5 angels who are sent down to the world (our own world in historical medieval times) with a divine mission, where they slay demons, witches/warlocks, occultists, and supernatural beings. The general atmosphere is dark, and gloomy. Story-heavy, grim concepts, realistic visuals, challenging combat.

The game is being developed in Unity3D, for PC and console platforms. Compensation method is Revenue share. The aim is to create a quality vertical slice to secure funding, and start building a player base.
Our team currently consists of a Gameplay Programmer, a Concept Artist, a Composer, a Sound Designer, a Game Designer and Narrative Designer. We are in the production stage, and can happily share parts of our work so far as proof of quality to those who are interested in joining us. We are hoping to welcome passionate developers, who are fantasy genre and RPG lovers, into our team. Currently recruiting:


  • A Network Programmer proficient with C#/Unity3D, who can handle the development of Multiplayer (Mirror) aspect of the game, as well as assist in implementing gameplay mechanics.
  • A Level Designer who is familiar with medieval settings, and can construct the world to accomodate the provided plot flow, and gameplay design.
  • A VFX Artist skilled with shaders and particle effects. Examples: Blood splatter & decals, falling dust/debris, glowing hands, dissolve/appear, projectiles, shockwaves, and auras.
  • 3D Character Artist with a good grasp of anatomy, who specializes in realistic style Character design; and the ability to do hair (head & facial), and clothings (medieval) is most welcome.
  • An Illustrator to create realistic style illustrations, depicting angels and demons in combat scenes, to be used in-game (splash screen), and on our website.
  • A Male Voice Actor with deep, mature voice to voice over our middle-aged player character. And a Female Voice Actor with deep voice for our middle-aged player character.

If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, consider joining Heaven and Hell; we have a chance to create a cult game that emotionally holds players captive with rich, yet dreadful themes, and satisfies them with truly challenging combats mechanics.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ), and introduce yourself, stating which title you are applying for, and sharing a portfolio if possible.

Thank you for reading. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, 3D, Co-op, Turn-based strategy RPG. 


Our team currently consists of a Gameplay Programmer, a Concept Artist, a Composer and Sound Designer, a Game Designer and Narrative Designer. We are in the production stage, and can happily share parts of our work so far, as proof of quality to those who are interested in joining us. We would like to welcome enthusiastic members into our team, currently recruiting:


  • A Network Programmer proficient with C#/Unity3D, who can handle the development of Multiplayer (Mirror) aspect of the game.

  • A Level Designer who is familiar with medieval settings, and can construct the levels to accomodate the provided plot flow, and gameplay design.

  • A VFX Artist skilled with shaders and particle effects. Examples: Blood splatter & decals, falling dust/debris, glowing hands, dissolve/appear, projectiles, shockwaves, and auras.
  • 3D Character Artist with a good grasp of anatomy, who specializes in realistic style Character design; modeling, texturing, retopology, UV-unwrapping.
  • A Concept Artist to create realistic style artwork, depicting angels and demons in combat scenes, to be used in-game (splash screen), and on our website.

  • 2 Voice Actresses; one to voice a young woman aged 18-25, and one to voice an older woman aged 30-45. 

If you are a fan of Constantine, Supernatural, Penny Dreadful, Salem, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity, Diablo, Witcher games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, consider joining Heaven and Hell; we have a chance to create a cult game that emotionally holds players captive with rich, yet dreadful themes, and satisfies them with truly challenging combats mechanics.


If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ), and introduce yourself, stating which title you are applying for, and sharing a portfolio if possible.


You can find more details in the link below:

https://docs.google.com/document/d/1XdX_vS4b9GYFv1CKwmzAE2LDJDHFpWfCTKuhAGUslno/...


Thank you for reading. Have a great day.

Hello, everyone.

Heaven and Hell is a Dark Fantasy genre, 3D, Co-op, Turn-based strategy RPG. 

Our team currently consists of a Gameplay Programmer, a Level Designer, a Concept Artist, a Composer and Sound Designer, a Game Designer and Narrative Designer. We are in the production stage, using Unity3D, and would like to welcome enthusiastic members into our team, currently recruiting:

  •  Gameplay Programmer proficient with C#/Unity3D, who can handle the development of Multiplayer (Mirror) aspect of the game.
  •  3D Character Artist with a good grasp of anatomy, who specializes in Character design; modeling, texturing, retopology. 
  • VFX Artist skilled with shaders and particle effects, who has experience in creating realistic style effects. Examples:  blood splatter & decals, falling dust/debris, glowing hands, projectiles, shockwaves, and auras.

If you are a fan of Constantine, Salem, Penny Dreadful, Supernatural, or other similar media; admire Dungeons & Dragons, Baldur's Gate, Divinity: Original Sin, Pillars of Eternity games; or simply love high fantasy concepts such as angels, demons, the Occult, and theological/mythological stories, consider joining Heaven and Hell; we have a chance to create a cult game that emotionally holds players captive with rich, yet dreadful themes, and satisfies them with truly challenging combats mechanics.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ), and introduce yourself, stating which title you are applying for, and sharing a portfolio if possible.

You can find more details in the link below: https://docs.google.com/document/d/1XdX_vS4b9GYFv1CKwmzAE2LDJDHFpWfCTKuhAGUslno/...

Thank you for reading. Have a great day. 

(4 edits)

Hello everyone.

Heaven and Hell is a dark fantasy genre, 3D, turn-based strategy, role-playing game.

Currently recruiting:

  • A Programmer well-versed in C#, who also has the knowledge and the experience to do the networking/multiplayer architecture (Mirror). Since the game is turn-based, it should be relatively less soul-shattering.
  • A Programmer skilled in C# to code the core gameplay systems, who can also code the monster AI, and GUI (ability hotbar, attributes, talent tree)   [FILLED]
  • 2D Concept Artist to design spell icons, and thematic elements (frame embellishments) for GUI, as well as create concept art to serve as a base for 3D Character Design, and environments.


  • 3D Character Artist who specializes in character design, modelling, rigging, and basic animation (idle, walk,  get hit, attack/cast, death). For now, just 1 male human and 1 female human characters are all we need for the prototype. Only large wings need to be attached to their backs to use them as player characters. In the near future, monster design (abnormal anatomy and textures) will be the major focus. 
  • 3D Environment Artist who can design the environments, simple props, and produce modest VFX for spells. Enjoying, and having an eye for Fantasy, Medieval, and Gothic styles is beneficial. For the prototype, only 8 spells need particle effects.  [FILLED]

Here is a link to a more detailed pitch

https://docs.google.com/document/d/1XdX_vS4b9GYFv1CKwmzAE2LDJDHFpWfCTKuhAGUslno/...

Plot & Theme:

Its fundamental theme is divine war, that is between Heaven and Hell, both of which use their inhabitants -angels, and demons- as their instruments of war. Players are angels who were sent to the world during medieval times with a divine mission (main quest), and they slay demons that began an abrupt invasion of the human realm (side quests). The game is story-heavy, and it features many concepts such as Demonology and Angel Hierarchy from Gnosticism, Judaism, Christianity, Islam; Witchcraft, Alchemy; as well as drawing inspiration from various theologies, mythologies, and fairy tales. The lore is bleak, and the discoveries often serve to dishearten the players.

Aesthetics:

The overall art style has been envisioned as Realistic. The game's atmosphere will be gloomy, with grey tones dominating majority of the environment. Gothic elements will be abundant; visual and audial tricks will be utilized to embed a layer of horror genre. Lighting will be minimal, dim areas will be the default. Background music will be sombre, and suspenseful, while battles will be glorified with orchestral, epic genre music.

     Engine is Unity 3D. Platform is PC. The aim is to create a humble prototype of the game which contains the starter zone: a small, tutorial village with 4 NPCs (each with their own quest), and 7 short battles against 3 different demon types to showcase 12 basic player abilities. This prototype will demonstrate the artistic excellence, narrative strength, integrity of game play, battle mechanics, player dynamics, enemy difficulty, strategy formation, level and power progression via ability allocation, and fundamental user experiences such as immersion, engagement, and flow in the overall system. And hopefully secure us funding for further development, and a supportive player base. As such, compensation method is revenue share. Estimated completion time for the prototype is a few months, assuming everyone contributes 14+ hours of progress per week.

If you are interested in developing this game, feel enthusiastic about shaping it with your talent into a quality product that you can be proud of, and expect commercial success from, please contact me on here via PM, or via Discord: ( Ashwing#2328 ), and introduce yourself, stating which title you are applying as, and sharing a portfolio if possible. A detailed, comprehensive GDD will be shared upon joining the project.

Thank you for reading. Have a nice day.