I really liked the many ways the sword is used! While the game would have otherwise been simple, I'm glad you took the time to design some neat levels, especially using the fact that the sword can bring you to the other color of the checkerboard and enforcing that concept with the wizards. The soundtrack is pretty nice, too! Overall, it's a great game, and I think the team should be very proud of their work.
asiracusa
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I was aware of the "F" problem, too, but I was having so many issues with getting things to work that I couldn't solve it in time :(. I barely had enough time to get the game functional, so I kinda had to drop... well, good game design. I'm considering working on this more over the summer, but I was working on another game before summer started that I think I should polish up first. I seem to make a habit of making games without ever polishing and getting juice in any of them. I'm really glad you enjoyed it despite it's obvious flaws, though!
Yeah, sorry about that. I bit off a bit more than I could chew, so I wasn't able to implement everything on time and I believe the build didn't work. I had to rush the tutorial, so even though I implemented it so that an invalid word would return your letters, there was no way for the player to tell. I've made games before, but as this is my first jam, I REALLY didn't know how to handle the time crunch. But thanks for putting in the effort to actually open the game and I'm glad you liked the idea!