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astralprogenitor

3
Posts
A member registered Dec 20, 2019

Recent community posts

I'd just like to chime in I really think being able to delete / exchange datas for species EXP is a great idea. I also have a very small collection of digimon I want to actually raise, because of the reborn mechanic, and that would be way more useful than ... anything else, I don't need two hundred individual digimon, lol.


Also agreeing that some of the rng is kind of whack / the time sink and age mechanic is really drawn out. I don't want it to go by super fast but I've spent literal HOURS playing and my digimon is only age 1. It also took me a couple of hours to even, for instance, get the golden acorns to even open challenges, leaving me just... stuck for a while. Extreme RNG dependency is meh.

(2 edits)

After finally getting the acorns to drop, I think my main critique is they're too random. I felt frustrated and completely stuck because I ended up with a rookie I couldn't evolve because of lack of exp... And the acorns just. Wouldn't show up. Consider maybe a higher spawn rate? At least when you haven't unlocked that mode yet, as it makes it much more possible to actually evolve what feel like dead end mons when first starting out, which could def drive people off, I think.

Great little game so far! As a PC player, you can def tell it's mobile oriented, and that's fine, but it would be great to get some concessions for PC as well.

 Sliders for volume instead of just on/off.

Pixel perfect / scaling option instead of just fitting to window,  leaving bars on the sides to account for aspect ratio?

UI size / scaling option; for a primarily mouse driven game, the buttons are super far apart, and everything kind of hurts after a while on even a 1080p screen.

Customizable / more hotkeys, for less click necessity?

Even with complaints though, I'm loving this game. I didn't play the first one, but I look forward to playing this one more.