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Astrophobia

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A member registered Jun 19, 2019 · View creator page →

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Currently in the public build it affects the enemy count and debt/score rates. this is subject to change in the future

The current build on here is p old now. A lot of these things are wip or have already been fixed/changed. As for the tutorial issue that is a bug we haven't heard of before but that tutorial is being reworked anyways.

Anti-Aliasing won't be added. there is a technical reason for this.

Unless you're playing on an older build the camera should be tied to your current framerate. I don't know why you would be experiencing low frames in the first boss arena if you're not dropping frames elsewhere. I'll be sure to keep an eye out for any issues relating to that.

Lastly jetpack and the dash is planned to be swappable however hover is meant to be supplementary to the rest of the kit. Also there is a reverse jump (similar to how a ground pound would work) already present in the game. though in general everything in the current public build has been completely reworked under the hood as well as new attacks/movement having been added since.

I notice that the climbing speed is going incredibly slow in your footage. what kind of controller or inputs are you using?

Glad you like it! Keep an eye out in september for an update to the demo!

Keep an eye out we have an updated demo coming in August 👀.

Thanks!
We also got a lot more updates/additions coming for our August update so keep an eye out for that one

So Hot that I gotta cancel my doom preorder!