thanks! I definitely want the game to be challenging, but not overly difficult. If you don’t mind my asking, what did you find difficult? The combat, platforming or finding what to do next? I’ll definitely keep it in mind as I continue development. Thanks for playing!
AtavistGames
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for support, you can select donate when you download here(not necessary but appreciated). You’ll be able to purchase the physical edition with rom from Broke Studio when it releases, February is the current estimate. You’ll then be able to buy the final rom here on itch and I plan/hope to also have it available on steam and switch soon after that.
that looks pretty good! Just keep up the practice. I’ve been working on this game for over 3 years and it looks COMPLETELY different than when I started. It’s all about being persistent and always learning something new. Pixel Pete on YouTube has good tutorials and will review pixel art from viewers sometimes. Keep it up!
I am, actually. This game was originally titled ‘dead of knight’ but after searching to see if the name was taken I discovered Dead Knight and figured that was too similar in name and style. There is also a game called ‘dead of night’, so I changed the name to The Fallen Crown. It does looks pretty fun!
of course not! I post something new on twitter once or twice a week. I’m a solo dev so I don’t have time to hit all the platforms with updates. I will definitely update the demo here, but that’s probably still a few weeks out. https://twitter.com/atavistgames
thanks so much for the feedback.! Very thorough. I plan on squashing bugs sometime later in the week so that’s great timing. I’ll be posting the new build with these fixes soon. As soon as these issues are fixed I’ll be adding in new areas, enemies and some mini bosses to fight. And another playable class!