Thanks! Just try not getting killed by them until you get an upgrade and they aren't invisible anymore.
Bozó Attila Bertold
Creator of
Recent community posts
Hey thanks for playing the game, glad to hear you enjoyed your time with it! I'm working on a game called REPOSE, if you're interested you can check out my twitter: https://twitter.com/0atis0/status/1452771428407910403
Thank you for playing!
My goal was to make the player figure out how the game works, like if you try making tea without the ingredients, it tells you what you need still. There is a more elaborate description, I just put it in the readme file, I thought it's more comfortable to read than the game's chunky pixel text.
About the pop-up notifications, I didn't want them to pause the game because nothing "real-time" happens really, you can still keep doing the busy work (like picking grass) without the notifications interrupting you. I know there are more elegant ways to do this, but this is what I ended up doing in the game's kinda short dev time.
About the enemy not showing up, do you mean they won't even respawn after leaving the fireplace? I tried recreating this issue, but it always seems to work.
Thank you for this amazing review, it's actually touching to read that you had exactly the kind of experience I was hoping to create. This is the stuff that motivates me. You're also right about the item pickup notifications, the UI in general could be improved a lot, I will definitely keep it in mind going forward!