Just played for the first time since the Major Demo Rework, and I love the game changes as well as the balance changes. I played a knife deck again, as I wanted to see the effectiveness of the knife lover nerf I suggested, and it actually felt well balanced. I loved the elegance of the wording, and the rewording on healthcare is also much appreciated. I really enjoy the design and my current favorite deck is a golem deck, I also really like the reduced cost of rerolls as it allows me to feel more freedom in my deck. Super excited for the full release!!
atticusy
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you could add a limit to how much healing the summon does, or reduce the bladed wand damage. It'd be a bit wordy, but in my opinion the biggest problem isn't the damage of the knives but the consistency/durability they have. If you reduce the draw from bladed and add a limit to the summon, it'd be fine. Maybe it could read something like "Whenever you play a knife, restore one health and this minion loses one health" So if you keep it up on the board it still has a limiter.
been playing this, absolutely love it. Would say, the knife deck you can fairly consistently build is a bit too strong. the summon who heals each time you use a knife coupled with bladed wand makes thorns insignificant. Also blows through the seagull boss because the discard mechanic is ignored by knives. Really have enjoyed everything about the game otherwise though. Knives are just a bit too strong imo.