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Aupif

6
Posts
A member registered Jan 14, 2023

Recent community posts

(1 edit)

A new minor version is available for patreons and there is no lounger crash related topic in the change-logs . Does it mean V0.4.9 (new last free version) really fix the crashes ?

Goal of the month: check if THE crash issue was fixed.

There is a wand to increase bust.

4.7 Changelog description: For the bugfixing, the game should no longer crash during fights in the overworld.

I confirm. "should" is not "will". Got the <<Assertion failed: GetFName() == NAME_None>> error fighting the Giant rat outside. (But it did not crash with the barrel master this time)

I think you should try to run "C:\Users\Owner 1\Downloads\growth-rpg-free64\WindowsNoEditor\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe" first and then retry the normal exe.

See change-logs :
- V0.4.6 - added: Possible fix for game crashes, needs to be enabled in settings, will increase load times
- V0.4.7 - description: For the bugfixing, the game should no longer crash during fights in the overworld.

(2 edits)

With the 4.6 release I was able to play a little more than one hour without any crash (using the crash fix option). However it crashed trying to fight the Barrel Master.

After the reboot all my stats are... floats values!?
- Pecs 128.747
- Legs 80.308
...

And now I can add attributes point to them but I can no longer remove them one by one. Must close the menu and re-open it to reset the temporary attribution.

Was it because I have a fat buff (or size, can't remember) from the merchant?

Edit: Seem the floating point values and the point (un)attribution issues are only caused by the fruit buff.