Nice game. I liked the story/lore behind it. Quite a tough one actually and the little puzzles with the level design was clever! Great first game and I'm excited to see what will come next.
Aura Studios
Creator of
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Hi Tethera!
Thank you for playing our game and making a video on it. I appreciate that. This game will not have a direct continuation as it was made for a game-jam and we never expected it to get this big! We are already working on a follow-up game that will play much alike this one but in our opinion bring way more tot the table. Hope to see you return!
-Justus
Hi Spyder!
I wouldn't categorize this game as a real horror game. As stated in the description, this game is more of a light hearted horror/thrill game. It has some ambience and essence of a horror game but leans more towards a light hearted funny game and yes it is 3d first person. I hope you can enjoy the game!
-Justus
Jcoord,
This game was tested on 5 different devices with different specs and has never crashed during any of our testings. The game requires at least an integrated GPU to run. I don't think it crashed but might have been seen by your anti-virus as harmful. Try to see if it plays better with it disabled. If it still happens, please try to record this and I'll investigate this right away with the video! Thanks a bunch for the compliments.
-Justus
This was a unique take on the theme and reminded me of fireboy watergirl. Now let's start with the good. This game really sets itself apart as it's concept uses two characters that you can control and bring together. Having the momentum continue when switching was great and the blocks only being there in 1 version was a great puzzle touch. I really liked the way this was portrayed it was very clear what was happening at when moment. The bad is that the art didn't appeal to me, it felt a little cheap to me but it still made it's own style thus I could enjoy it. I had some issues with the scaling. The first level is very tutorial like helping me understand and getting there. But the second level immediately scales with saws, parkouring and harder things and that's kinda difficult and needed a intermediate level. I also found out that if you jump to the side of walls and spam the spacebar you fly up into the sky. You can also get yourself inside block by switching then spamming spacebar and switching again. You'll fly up as well. The camera system was difficult as at the last level I couldn't control the second person on the outside of because the camera wouldn't go up even tho the inside person was at the top so I sadly couldn't finish and for some reason the person outside felt like he didn't want to live and threw himself of the platform whenever I was the inside character. Besides these issues, I really really like the concept. i think it's unique and with more time, polishing and levels this could be a great game. Nice job!
I think this is a really unique and fun take on the concept. But the mechanics felt weird to me. I often found myself very confused. This probably because of the zooming animation and then not understanding what just changed to what. But besides that, I truly liked the game and felt it was a true puzzle game.
I think this was a great idea, but there are a few things I think slightly missed. I don't like that I have to almost lure the cook to the edge of the screen to turn off the music and sfx and felt like the theme was missed a little. The overal concept is really unique in my opinion though and I liked the art style and mechanics. Cool story and overal, solid game
I like this concept, but struggle with the fact that the momentum is IMMEDIATLY cancelled upon flipping dimensions. That takes me completely out of the fun I had when rolling so fast. I think that if it would transfer it would allow for really cool dynamic obstacles. Also, the game went to black and just stopped for me after the second level. Is that the end? Cool concept, I think it's unique and fun.
Hey galatyne,
Thank you so much for this detailed feedback! I've wanted to change so much the day that I left, including the audio for the earthquakes, the sluggishness and some tiny errors. But had no time after the 7th day as I had to leave for a trip to the UK. I'm happy you found it unique and enjoyed the game! I will definitely add a controls screen to my upcoming games and will make sure to update this game as soon as the jam is over. :)
Hi Isakicy!
I'd personally say it falls in between some categories but leans more towards horror. It's supposed to be a light horror experience but mostly just ambience/thrill/suspense and some light hearted jokes! I really hope you can enjoy the game for the uncharted category it falls into where it tries to be somewhat unique for the 7 days I made it in! :)
-Justus
Hey MooreJaxon42,
I'm sorry to hear that. The game is 600mb (0.6gb). Which is a relatively small game size compared to the standards. You might want to clean up some files in the downloads folder or temp cache of your windows or maybe remove some unused apps. I hope you can play in the future and appreciate you commenting!
-Justus