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AustinWL

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A member registered Nov 18, 2020 · View creator page →

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Jamuary 2025 community · Created a new topic End of Jam

Hello everyone! Today is the last day of the jam. I hope you all had an exciting start to your 2025. Mine was different than expected, but I learned and grew despite work and life difficulties! I ended up working on three projects rather than four, and I would only describe one of them as feeling 'complete' (for a jam game). I'm wanting to upload them all today regardless of the state of them, so that's my final goal for Jamuary!


I had initially planned to run a stream tomorrow night, but given the small number of participants I think it would be a very quick stream. So instead, I'll just be circling back to your submissions to play them and respond in the comments. I'm excited to see what you ended up building in your Jamuary. Thank you to everyone working alongside me!

That's great congratulations! I'm excited to play it

Thank you for letting me know! I believe I've fixed it now

Hey Ji-Li! Thank you for posting this, I'm pretty sure I figured out what the problem was and have fixed it now

Sleep warioware! I love it so far, looking forward to seeing your progress 

Really cool idea and impressive execution in only 96 hours! I wish there was a goal other than stay alive longest though. Like a scoring system based off your ship or something to accomplish that you have to build a good ship for

That's so cool! Happy to have you aboard, and I'm really interested to see how you divert from pong

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For those of you on BlueSky, I've made a list over there of everyone participating so there's an easy place to see a list of people's progress. You can see the list here, and you can message me or reply to my post on BlueSky to be added.

Hello! I hope so too! Happy to have you along 😊

Comment here to introduce yourself and share your goals for the jam. I'd love to hear from everyone about what you're planning to achieve, and what made you join.

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I could be wrong, but I believe they build their games in their own engine, Sugar https://trasevol-dog.itch.io/sugar which hasn't been publicly released yet

Thanks for responding! I've never painted over an ink drawing so I think I'll have to try that to steal your style 😋

This is a really gorgeous page! I especially like the blue and orange version. What did you use to create the Mykom logo? It looks like you did it physically, but the image is so high res it seems digital. Curious how to achieve that kind of result myself

I love this! I've noticed some of the same benefits when running mysteries, and it's super useful to have a "checklist" of 5 steps to have a playable mystery

Thank you for making these available! I used these to make my first homebrew pdf and I really like the grungy style these have

I used your moth with eyes as cover art for my first custom homebrew pdf! Thank you for making your art available to use

Your game is beautiful!

Thank you for playing and commenting! Right now we're not sure what's causing that collision issue, but we are aware of it. Sometimes you have to back and up and re-approach something for it to detect correctly.