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AustinWL

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A member registered Nov 18, 2020 · View creator page →

Creator of

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Really cool idea and impressive execution in only 96 hours! I wish there was a goal other than stay alive longest though. Like a scoring system based off your ship or something to accomplish that you have to build a good ship for

That's so cool! Happy to have you aboard, and I'm really interested to see how you divert from pong

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For those of you on BlueSky, I've made a list over there of everyone participating so there's an easy place to see a list of people's progress. You can see the list here, and you can message me or reply to my post on BlueSky to be added.

Hello! I hope so too! Happy to have you along 😊

Comment here to introduce yourself and share your goals for the jam. I'd love to hear from everyone about what you're planning to achieve, and what made you join.

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I could be wrong, but I believe they build their games in their own engine, Sugar https://trasevol-dog.itch.io/sugar which hasn't been publicly released yet

Thanks for responding! I've never painted over an ink drawing so I think I'll have to try that to steal your style 😋

This is a really gorgeous page! I especially like the blue and orange version. What did you use to create the Mykom logo? It looks like you did it physically, but the image is so high res it seems digital. Curious how to achieve that kind of result myself

I love this! I've noticed some of the same benefits when running mysteries, and it's super useful to have a "checklist" of 5 steps to have a playable mystery

Thank you for making these available! I used these to make my first homebrew pdf and I really like the grungy style these have

I used your moth with eyes as cover art for my first custom homebrew pdf! Thank you for making your art available to use

Your game is beautiful!

Thank you for playing and commenting! Right now we're not sure what's causing that collision issue, but we are aware of it. Sometimes you have to back and up and re-approach something for it to detect correctly.