HOLY SHIT MY FAV IS BACK WITH ANOTHER BANGER. brian i didn't think i'd be playing a new game from you in the year of our lord 2024 but HERE I AM AND I'M THRILLED. gonna dive in now omg omg omg
autvisum
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i am totally up for making a guide, as i'm already extremely interested in finding/exploring all of the endings just out of personal curiosity! I could probably do it with several "layers" of spoiler warnings, so people could find the endings they're looking for with the desired level of detail. Or something--now that I type it all out, that sounds complicated and I tend to overestimate my hyperfixations lmao.
ok...... i may or may not be thinking about writing this bible fanfic (im not a religious fanatic i swear i just like thinking of physics and existentialism and what if jesus was gay) and i may or may not be needing to probably do some hardcore religion studies stuff for it and this may or may not be legit a good way to do that lmao
ksdjkdsdsk i have now finished the game and realized that lol, it was still super fun!! i liked getting numa and kyungsoon together though haha. it was a really great game, i loved the ending and everything. i kept expecting it to get less good but it didn't, it kept being really good and possibly even getting better at some points :) thanks for the hard work again
i was so happy when cove said he was demisexual i nearly cried. I'm also aspec, and he's one of the first characters i've seen that are canonically ace. I love it and him so much. Especially exploring that aspect in a visual novel, "dating" type game, is such a great subversion of the trope. Also, as a grayromantic person playing it myself, it put me super at ease, as opposed to a really aggressive protagonist that is harder to relate to/engage with.
Honestly a pretty cool story, fun gameplay, and solid writing/voice acting. Bugs are the only thing that get in the way of this game--there's weird lag in the dialogue advances, some duplicated character sprite glitches (which doesn't interfere with the game much, purely aesthetic), and the card part is maybe underexplained (no error messages when you fail to recruit a card, no error messages when you can't link a card). I wish it was cleaned up and ironed out a little, because i think it has a lot of potential at being a genuinely enjoyable game. Right now, though, it's a little frustrating to play.