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Aviucado

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A member registered May 20, 2020 · View creator page →

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Thanks for responding. Not being able to see the enemies every time is intended. The camera follows the player at a fixed distance but adjusts rather slowly. The intention here is to force the player to be cautious when exploring. I will adjust these if they consistently affect people's experiences negatively.

Thanks for the feedback! You absolutely have a point and I'll look into getting those issues fixed. I really appreciate them being pointed out. What would you like to see changed about the camera distance if you don't mind me asking?