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Axel 'Vlad' Born

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A member registered Aug 17, 2017 · View creator page →

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Hey,

I’m looking for feedback on my current project which is a minimalist puzzle game with a simple idea: It’s Snake but your goal is to form a loop by eating your own tail.

Feedback I’m most interested in right now is both in general game feel & polish as well as whether the difficulty curve feels right & how long it takes to complete all of the 48 levels (might take a bit of time to go through them all though).

Itch page

Glad you liked it. Any feedback or suggestions to do ?

Thanks

It’s an interesting parody of Undertale with a lot of references of old school Pokémon games. As a short game it works very well.

It lacks a bit in subtlety but that’s intentional, though I’m not sure how that’d fare on a longer game that’d last more than a few minutes as constant 4th wall breaking might become old quite fast.

I’ve got a bit of an issue with the controls as there are parts of the game where you interact solely with the keyboard (dialogues & pokemon style menus) while others were played with the mouse (the undertale style fights & main menu). I feel like this should be standardized so you either only play with the keyboard or with the mouse, but not both so the player isn’t lost as to what he should be using at a given moment.

Hello, I’m looking for feedback on my game Breakout Survivors which as the name subtly hints is a mix of classic Breakout and Survivors-like/Bullet Heaven.

The main things missing right now is the whole audio part (we’re working on this with the composer right now) as well as some more content (more kind of balls, artifacts, etc… to add more replayability & new strategies to try).

I’m open to all kind of feedbacks as well as suggestions.

Thank you in advance for testing the game.

Thanks for playing. Right now, there’s indeed only content & rough balance for ~12-13 waves. More upgrades and content are planned in the coming weeks.