this RULES
Axiom Delver
Creator of
Recent community posts
Hello. Thank you for reaching out.
I will be deleting my rating, seeing that it is a work in progress.
The initial 1-star review was made after I noticed you've used AI-generated images for your work - and from what I can see, you are using it in quite a few of your works, including priced ones. I don't know what your stance on AI images is, but mine is firmly based in the opinion that AI is rooted in art theft and lowers the standards of the work it's been used in. Do with that what you will.
To reiterate, I will be deleting my rating of your work, but I implore you to use readily available assets, art packs, public domain art, or any combination thereof, that supports artists, instead of the easily-accessible solution of AI.
Hello, I got a question about the order of operations on page 1. The 'complications' and 'aesthetic' tables - which of the tables are they? Let's say I pick the Arrayer of Armies - is the table right beneath his title the first table of complications? Is the aesthetics table on page 12? Where is the second table of complications?
If you would ever make an update to the pdf, may I ask you to put page references next to the key points, like: "aesthetic table (page .....)?
This is phenomenal. I have a Blades in the Dark character that I want to try this with - my Luna wears a reflective mask as if made of a one-way mirror. In reality, Luna can not see anything at all and just waits for the DM to describe the scenery, so she can act through whatever I say she does. She's been itching to break free from this situation.
Hi!
Whenever you choose a Feature to make a Check attempt, you roll a number of dice equal to it's value. Then count all Passes and all Fails.
Example:
You need 2 Passes to clear an area.
You roll Prowess, which has a value of 5, so you roll 5 dice. You get 3 Passes, and two Fails = the room is cleared, that's for sure, since you got at least two Passes.
Now comes the Tally!
Passes: you two 5's and a 4; Fails: you got two 2's.
Start the Tally from the highest values: 5, 5, 4, 2, 2.
So it goes like this:
5: (Up your Features or choose new Items) x2.
4: (Decrease any Feature by one, or lose an item)
2: (Decrease any Feature by one) x2
And... see if you're still alive and/or found anything good :)
Hi, I've been sitting on a perchance.org hex crawl generator (art licensed under a CC BY-NC 4.0; f*ck GenAI) for some time and thought I could make a simplified version for this jam.
I'm not sure if this is an acceptable entry for the jam? Itch allows for projects with external links, but I wanted to check here first.