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ayanonk

14
Posts
1
Following
A member registered Sep 10, 2017

Recent community posts

The music and the art are excellent. The haptics also feel outstandingly good.  I ended up leaving this game on for hours to see what next voice line I would get each time I unlocked a new building.

What really impressed me was the original sound effects & OST. For an independent developer, they sounded neither low-quality/homemade nor your typical stock sound effects. That, in addition to its gore-based fashion & charming protagonist, makes a game worth trying out.

In terms of improvement, the velocity of the character is a bit too unnatural for me. It would be nice to add some sort of power-ups on top of the platforms that speed up my movement speed, as the game becomes faster with time. Losing is also a bit unnatural, as I just go back to the main menu. Lastly, a scoreboard of my greatest plays would be ideal.

Loved the game's gore-based style. sound effects/OST was great as well. Maybe polishing up the character's movement is required.

Simple yet immersive.

Spacebar never worked.

I really couldn't find a way to make the attack effective.

This game left me frustrated ─ as it would was I creating a game.

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This game ramped up my GPU fans. Was optimization an issue?

Clean game. Feels a little bit unreal how well done it is within 48h.

Kind of hard to understand at first. Fun nonetheless.

What a chilling game. The only downside for me is that I just spammed all the cat's actions and they didn't seem to make any difference. 

Fun! 

Cool concept. That said, I found it a bit too challenging, so I couldn't really get to play more than 10s.

Quite fun and engaging. One actually needs to think. I'd slow down the snake a bit and make it faster as time goes on.