Thank you! And yes, I maybe should have added blocker units for cases like that, thanks for the feedback though!
AzulCrescent
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Thank you! I wasn't sure if my pixel art was gonna be any good, but thankfully I was able to find my way around it!
Yis, there's a couple of issues with the weapon swapping system. Since this game was made for the GMTK game jam, the swap was kinda my "thing" for the game jam's theme. But good point on the game needing a healing method though! I'll keep that in mind for my next game!
Thanks for reviewing the game! ^^
Ah, yeah, that enemy was supposed to be appearing in a second stage sort of deal, but I didn't have time for a second stage so it got chucked into this one. :|
And yes, the laser weapon was much weaker than I intended it to be, which is shame because I wanted for it to be the DPS weapon, but you can see how that didn't work lol.
And I'm glad you liked the robot! I did have a story planned for the game, but setting up a dialogue system + cutscenes proved to be too much for me considering I've never done those before.
Thanks for reviewing the game! These will come in handy the next time i create another game!
Sorry about the bug! The timer for energy recharge resets whenever the player presses the shoot button, but i didn't have the foresight to ignore the button presses once the energy has been fully drained! I'll keep stuff like this in mind for my nest game!
And yes, the "boss" was maybe a bit too hard for the scope of the game and the resources the player has.
Thank you for all your feedback!