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Baguhan

21
Posts
4
Followers
A member registered Jan 15, 2021 · View creator page →

Creator of

Recent community posts

I've now overwritten it, it's not from the family, but because of the GPU settings skinning is True
I can't send the C3 project file here

Hi, I noticed an unpleasant bug, I load the character into the game and everything works fine, but if you add him to the Family, then his legs disappear

if I'm from Russia and I don't have any dollars, how can I get this plugin?

где можно посмотреть этот стрим? 

Блин, я не пойму, толи у меня проблема толи не знаю, но у меня очень маленький фпс в этой игре. А еще очень неудобное управление передвижения и камеры

во что я только что поиграл

Забагался ввод пароля или номера телефона?

Сложно

Я не понял где взять четырехзначный пароль

Updated to a new version, all models have become small and they do not change the z Elevation in the code

ok :(

Hi. I'm making an isometric game. How can I make the same shadows through Layer Light 3D? I tried to set different values. But as I understood, the light comes only from 1 point and this point is tied to a point on the screen.

https://wampi.ru/image/RpuLWo0

To animate the head separately, I wanted to use inheritance of the parent angle on angleZ. But since this does not work yet, you will have to do something with the blender

Hi! I ran into a problem. I need a character passing by an important point to look at it. That is, despite what kind of animation the character is playing, his head should be turned to the point of interest. As I understand it, you can't do this through Blender animations. Or can I?

Hi! And can you make it so that when creating a hierarchy and enabling the inheritance point of the parent's corner, your 3d objects change the angleZ

(1 edit)

Thank you!

(2 edits)

I looked at the project you gave me. I can't understand. Prefabs allow you to change the model of the same object during the game? If so, how do I make multiple prefabs? So I made 3 prefabs of weapons and recorded their UID in an array. Then during the game I try to change the model of the object through the UID, but nothing happens. More precisely, I load the UID of one prefab, and as a result, the model is loaded from another prefab.

I asked a friend who owns dollars to buy me a plugin

I'm sorry, but could you please give an example of how this is done. I kind of did as it says here, but my object is not replaced with another model

No, only one animation is there

Hi. I do not know why, but my animation does not change. Only the one that was included in Blender is constantly working.