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basementApe

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A member registered Jul 01, 2023 · View creator page →

Creator of

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Coming soon! I got a pretty major bug I need to squash too

Thanks for playing! :D Looks like there's a moving platform bug there. Oh noes :| 

(1 edit)

Small Christmas update!

Version 0.33 revamps level 1-1 backgrounds to bring them a bit more in line with the arcade original. I've also made some tweaks to make that level flow a bit better, and finally proper checkpoint icons.

Sorry about the radio silence everyone! I hit some technical difficulties that made me put the project on hold, and then lots of life stuff happened, as it does sometimes.

I also wanted to say thank you to everyone for your support and kind words. It means a lot :D

I'm working on level 2 at the moment, and updating the project to work properly with the newest Scorpion version. I think I'll release new versions as new levels finish, with a password save system so you don't have to start from the beginning every time.

Got it! Extra continues are definitely coming along with tweaks to the difficulty and the general flow of things. Thank you both for the feedback :D

Thanks :)

o_0 Random hang-ups you say? On alpha 0.20? 0.20 was running dangerously close to the chip RAM limit so that could be it. If not then that sounds like something I should investigate.

Omg how did you manage to find all those bugs haha

Looks like there may be another bugfix update for the demo after all xD

Nice! I don't have an actual Amiga to test on so it's good to hear it runs as expected on the real thing :)

(1 edit)

Alpha 0.30 is out now!! New download above!

Changes from alpha 0.20 include:

- Overhauled and improved level 1-A music and sfx by Tsak!

- Major visual upgrades to level 1-A.

- Minor upgrades to level 1-B.

- Fixes most known bugs:

 * Fixed broken enemy projectile collisions.

 * Downward plunge attacks no longer glitch out.

 * Broken spine syndrome when turning around mid-attack fixed.

 * Same fix applied for respawning after death.

 * Fixed rope climb animation that wouldn't play sometimes.

- Gameplay enhancements:

 * Flamesword projectile collisions tweaked to be more effective.

 * Made collision boxes for downward plunge attacks bigger.

 * Widened rope collision boxes to make them easier to grab onto.

Thanks again everybody! I'm blown away by all the positive response, wow! 

There's a bit of a problem with HD loading atm, but I'll upload a HD version as well when it's all sorted out.

Thanks everybody, I'm glad you enjoy it :))