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Batgame_1

8
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A member registered Jul 17, 2022 · View creator page →

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no problem. That’s on me, for not compiling it right

Thanks for trying to check it out tho

thank you. I have found that the art was not in the compiled version, and I cleared the screen, just by spawning the art over it and raylib automatically removed the sprites. This  probably helped with performance, and probably helped with the flickering.

I will update the game with the fixes after the jam

Ow, crashing. That was a new one

(1 edit)

just wondering, do you have .Net 6.0?

just wondering, how much flickering? 

Is it like a mild annoyance, or should I put an epileptic warning on the game?

well, then my compiling just suck

Yeah. it compiled it framework dependent, so unless you have .net installed, it wont work

I yeah. it compiled it framework dependent, so unless you have .net installed, it wont work