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BatIron

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A member registered Apr 27, 2022 · View creator page →

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thx

THX 

thx

Hey, thank you for the comment, i have the intention that in a couple of weeks, after some possible brainstorming, i will be able to continue improving this (maybe with another name because it is one of the things that does not convince me) and if both the platform and the " "doors/barriers" were temporary assets but I didn't have enough time(basically i let it for the last minute), they are the things that I would like to improve in the future.

Thanks You, im glad that you like it, i think that i'm a few weeks i will continue making something with this mechanic. The thing is that in my mind the mechanic only work like for like a few thing

Thx

I know but i wanted to make a good first impression of my first "official project". 

Yes I know, i just had thought that maybe my first idea wasn't going to take me so long to make, (which i didn't even program a part of, i had only started testing this idea and mechanics), for the next one i will take a little more in think about how to organize everything and make it go well. And i glad that you like the design of the main character, i just take some old draw i make a few years ago i convert it into pixel art

Yeah, I want the human's npc to be useful, and (although I don't know if you did it or not) if you take him to the back of the second room and throw him (same button as the grab button) the door opens/breaks, My original idea was to make 2 or 3 levels with that mechanic, but I didn't know exactly how to execute it.