welp, turns out i botched the spelling of that word hard. keep up the good work!
I just want to add that point 2., the kill time, is a bad take. In a game where your military takes up food, having them be cheap and expendable goes against the core design.
I love the game. I like where it keeps to the AoE formula and I like where it diverges. Really great job.
I hope we will see the defining aspect of mesopotamian agriculture represented some day: arigation!