Thank you! I'll let Zeo know you wish him luck too >vv< Can't wait to show off more! ^vv^
Bayden
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Your save data isn't in the files of the game, it's saved in a seperate folder found at C:\Users\'YourName'\AppData\LocalLow\Bayden\Monster Mystery in a file called "save.mmdata"
Because of this, you can delete the old versions of the game and play updated versions without fiddling with your save data at all >vv<
I hope that helps!
lol, I know-- If you mean Misuteri, truthfully I didn't even think about it, I just wanted them to be a recognizable type of mizutsune xvvx if you mean the player mizu, I don't give the player genders, or at least, I do my best not to where I can >vv< I appreciate your attention to detail but I also wanted the guildmaster to be very vibrant lol, consider them an exception here xvvx
Thanks for trying it out and it's awesome you enjoyed it! I know about the dualshock problem and I hooope I can fix that up in the future. Controllers other than xbox have trouble getting their d-pads to be detected, so I wanna get that to work- then hopefully you wouldn't even need to use a thumbstick >vv< It'll be in a patch if I figure it out! ^vv^
I love the enthusiasm, and thank you! I was surprised at how many people thought about this idea before! ^vv^ Currently I'm not looking for help, but if people are interested in contributing in the future, I'd definitely love the assistance and ideas!! I do want to finish laying the foundation to the project first though of course lol ^vv^ thanks again!
That should be completely fine hm xvvx I'm sorry you ran into that problem- it might be able to be fixed when I implement windowed mode in the next patch, but if not I'm afraid you'll have to wait until the update where I fix the framerate slowdown... We could do more tweaking and looking things up, but it's probably best I look into fixing that issue on my end asap and you can try it then if you're still interested Xvvx It should only be a couple/few months, but I may look into it even sooner- thank you for helping me out! ^vv^
Some graphics cards have software you can get that allow you to force programs to run in windowed mode, at certain framerates, etc... it wouldn't be an option in my game >vv< they all work differently and I've never personally used them so I'm not sure where you would look for that specifically-- if you aren't using any tools like that, would you mind letting me know your PC's CPU/GPU specs? I can't imagine your computers can't handle the program though, it's really small xvvx
Thanks for letting me know and for giving it a shot! Like it says in the Known Issues section, I'm working on a fix for the framerate problem for a bigger update since I have to change a lot of stuff to get it all working- in the meantime, turning off external tools that limit framerate or force fps has seemed to fix the problem so far, but please let me know if you aren't running anything like that... I'm really sorry, I hope you can play through it smoothly soon xvvx
Love your enthusiasm! ^vv^ Elder Dragons will be similar to legends for the most part, yes, but might work a little differently in your party (I don't plan on using the party weight system like pmd where some mons take up more than 1 slot, for instance)... I posted elsewhere but there are planned to be 20 main playable/partner monsters (all in by Chapter 1's full release), but I'm doing my best so that the code can handle any monster you throw at it, so later on you could play as any of the monsters I have in! ^vv^ Thanks for your questions!