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BeanBunz

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A member registered Jun 10, 2022 · View creator page →

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Hi. I'm a hobbyist writer with a bit of  experience in game jams, having acted as writer and game designer (occasionally playtester).  

My line of work: https://itch.io/profile/beanbun

Writing experiences: Most of my writing has been in the military sci-fi, action genre but I also dabble in fantasy, adventure and horror. 

Let me know if interested in grouping up!

Funnily enough, we had to make Henie's model bigger.

Glad you enjoyed it! It was quite the experience, we had never done 3D before and during the 2nd week most of the team couldn't work on the game due to personal reasons. We had to make plenty of changes, but we made it in the nick of time ^^


"I managed to get all the parts but couldn't quite figure out where to go at the end?"

- We didn't have the time to implement a proper GameEnd prompt, so after you collected everything the game wouldn't bring you back to the main menu. 

 "I also noticed the dialogue I got was a bit mismatched to the parts I found (referring to a crane when I had gotten the church one)."

- Yeah, that's a small writing error on my end. The dialogue system is based on the amount of collectables you have, not on location. The crane dialogue was written last minute and it didn't dawn upon me until we released it.

Thanks for the kind words! Yeah, the camera is a bit finicky. We got plenty of feedback on how to refine the camera experience:

  • Having the cursor fixed to the center of the screen
  • Reducing rotation speed
  • Add arrow key to control the camera
  • Fixing the player being able to look through buildings/getting obscured.

We'll definitely patch this in somewhere in the future, stay tuned :)