UPDATE: It works now! I just had to reinstall the file, apparently.
Beanjuice15
Recent community posts
I got Celeste as part of the Ukraine itch.io bundle but it won't launch. I have XNA Redistributable 4.0 but when I launch the game, it just pulls up an error log that reads as follows:
Ver 1.4.0.0
3/16/2022 4:33:22 PM
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Monocle\MonocleDefault". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Monocle\MonocleDefault.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Monocle.Draw.Initialize(GraphicsDevice graphicsDevice) in C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Util\Draw.cs:line 44
at Monocle.Engine.LoadContent() in C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:line 205
at Celeste.Celeste.LoadContent() in C:\Projects\C#\CelesteGit\Celeste\Celeste\Celeste.cs:line 134
at Microsoft.Xna.Framework.Game.Initialize()
at Monocle.Engine.Initialize() in C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:line 193
at Celeste.Celeste.Initialize() in C:\Projects\C#\CelesteGit\Celeste\Celeste\Celeste.cs:line 95
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging() in C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:line 348
I have no idea what to do, please help. Thank you.