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BeardedPirate

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A member registered Jan 03, 2022 · View creator page →

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First of all, thanks for playing, I'm glad you liked it. Second, that's a bug that I didn't notice until now. (I had to rescale the whole game cause of camera scale). I'll probably work on the game after the gamejam, make some more levels and fix this bug 

Thanks.

Game doesn't run, Failed to load mono error

No problem. Do you like the latter levels?

Just overall really cool and well made, pretty original concept. The sound design is also amazing.

Really cool game, it's a really unique idea, and it works pretty well. Also challenging, cause you can lose all your progress. I especially like the art style.

Really cool concept, the game looks great, and after 20 score it gets really challenging. Really good job for 2 weeks.

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Thanks, I was trying to make the latter levels really hard. I also fixed the respawn bug already. Btw for the level you can't complete, try doing lower jumps.

Really nicely done. The mechanics are unique, it's pretty challenging to multitask all the time, and it looks and sounds nice.

Wow nice game. The motivational quotes are just what i needed. The game is also challenging. Also looks amazing

Pretty good, the low gravity felt a bit weird at first, but it's what makes it fun when you get used to it.

Nice unique game, as the other guy said, the controls are weird at first, but you get used to it. The sounds are also pretty nice and add to the overall atmosphere. Is the cave randomly generated each time?

Btw I used some free sound, the death and the jump sound. I'll update the game description in the Jam cause i forgot about it.

Thanks, I know about the bug where you get spawned in a wall. When respawning, the player is supposed to go to the position of the Spawn game object, which is not in a wall, but for some reason the player gets teleported into the wall. I'll try fixing it by manually giving the player coordinates to go to when respawning

Yeah, now it's more intuitive what to do

Ok nvm, I just didn't know how the holes work at first. Pretty cool fast paced game.

It may not be in the general rules, but cmon, it's common snese that a game for a game jam must be made freshly, if not then what's even the point of a time limit.

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Would you like to make some sound effects (and maybe music) for the platformer game I'm working on? BeardedPirate on DC

The menu doesn't disappear on the first playthrough, and I'd say it's a bit too easy for flappy bird, but overall pretty nicely done.

I guess the theme is there, but I'm sorry to say that it's pretty BOREing

Pretty nice gb style game, but the theme isn't well implemented and it's annoying that you have to talk to an NPC 3 times before you can get far enough away so that you don't interact with him.

309

I'm a unity begginer and I'm working on a 2d game for the gam and the sprites are ok in the edit tab but really dim in the game window and the internet dpesn't have an explanation. Asking for a proffesional advice or someone who knows how to fix it.

Will you follow the theme? I think i will to make the challenge harder (very new to gamedev)

I think the same because the game jam is just for the fun of competition and and makinga game with other people.