that's correct, but it can be saved locally as a PWA ("Download as App" or "Save to Home Screen" on most browsers)
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Hi KiraNisal,
The Long Rim data is available here: https://massif-press.itch.io/the-long-rim
I'll make sure official Massif releases have their LCPs at the time of release, but if you want to check out some preview data, swing by the #compcon-homebrew channel in the discord.
hey Corvys,
Yeah this is something I've run in to as well and I can't quite determine the source of the issue -- it seems to be a little different depending on browser and (for some reason) OS. Something about the margin calculations, I think, but I'm not sure.
I'm planning on incorporating a PDF renderer in the near future and reworking the print feature to just print to a PDF that should render the exact same regardless of browser or system. Not sure on an ETA yet, but it's definitely in the queue.
please check the v2 update post for instructions: https://massif-press.itch.io/compcon/devlog/122156/compcon-version-20-launch
Thanks!
The web app will save all your data to localstorage as you make changes, and that'll be preserved as long as you don't clear the site data. Also, the site will work offline -- it's a PWA so it can be saved to your desktop/home screen
Otherwise, yeah, importing/exporting is probably the way to go. You can import/export all data at once via the tools in the options menu.
Like I said in the dev log, Electron apps will be coming to this itch.io page very soon. On iOS/Catalina specifically there are new roadblocks to producing and releasing a working Electron app so it's going to take more time.
In the meantime, though, the web app will work offline, and also the app can be saved to desktop/homescreen as a PWA
Like I said in the dev log, Electron apps will be coming to this itch.io page very soon. On iOS/Catalina specifically there are new roadblocks to producing and releasing a working Electron app so it's going to take more time.
In the meantime, though, the web app will work offline, and also the app can be saved to desktop/homescreen as a PWA
Like I said above, Electron apps will be coming to this itch.io page very soon. On iOS/Catalina specifically there are new roadblocks to producing and releasing a working Electron app so it's going to take more time.
In the meantime, though, the web app will work offline, and also the app can be saved to desktop/homescreen as a PWA
try following these steps for your browser: https://fabricdigital.co.nz/blog/how-to-hard-refresh-your-browser-and-clear-cache
1.5 is no longer being served by our netlify host so there's nothing we can do on our end
try following these steps for your browser: https://fabricdigital.co.nz/blog/how-to-hard-refresh-your-browser-and-clear-cache
1.5 is no longer being served by our netlify host so there's nothing we can do on our end
There's an issue with running COMP/CON (and all non-apple-certified electron apps in general) in OSX Catalina. I've heard of some workarounds (search run electron app catalina) but I'd suggest trying the web-based version at https://compcon.app.
I'm ~80% done with C/C version 2, and once that work's done, I'll work on getting the app running without warnings on OSX
Hey!
Originally the plan was to get mobile and tablet apps out for iOS and Android, but for a few reasons, we're now looking to serve it as a webapp accessible to anyone with a browser. We'll get started on this sometime after v2 is released (Dec-Jan, is by best guess). I'll post updates here, as well as on my twitter account (@jarena2)
Hi senecajr,
Getting to the hangar without a pilot loaded is an oversight, and will be prevented in a future release. COMP/CON does not allow for mechs to be created independently of pilots (per Lancer, mechs are mechanically and conceptually part of the character). If you're a GM wanting to streamline your players' first session, I'd recommend making a level 0 pilot yourself, entering their mech hangar via the dropdown on the top navigation bar, and making and exporting the mechs you make there.
In the future, COMP/CON will gain an option to load a prequipped starter Everest based on a few different templates.
You're getting a false positive from your antivirus -- at no point does Comp/Con interact with word documents (nor does it even have the ability). Check your antivirus to see if it blocks clipboard copy (which is somewhat common)
If you're skeptical, you can see (and build from) the full source here: https://github.com/massif-press/compcon
It's intentional - complex pilot gear was simplified way down in LANCER 1.8.5, and will be this way for the core book release. IIRC Tom and Miguel have said that more complex pilot gear rules (including rarity, &c) will probably come back as a future expansion/module, and if that's the case, COMP/CON will update along with the official release (likely as a toggleable module)
You can download the 'compcon-ks-content.zip' file from the app page, extract it somewhere, then open COMP/CON > OPTIONS in the top nav bar > Import content package and select the extracted folder.
After that, you'll get a little toggle to turn on the long rim mechs
It's a little convoluted, and they're missing art, but there's an incoming rework to better accommodate expansion packages