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beepbeepcar

3
Posts
A member registered Jul 13, 2024

Recent community posts

Fun little game! I could actually see something like this becoming a full-on proper game with (un)limited potential! Thank you for gracing me with this simple but intriguing concept.

Not somehow. If you're on your 4th ring, that means you've maxed out blue orbs and they now generate additional income PER blue orb in each ring, but they also ACTIVATE all other blue orbs each time any of them activate. Seems like Dev fixed one mono-color scheme to only have another fall in its place!

But that's okay. If the dev decides to make a more "longetivitous" game, I would love to see the direction this goes in :) All in all, loved this game!

Imagine a world where Blue orbs aren't king... Where no single color can rule them all... Instead, it will take the full RAINBOW to unlock your maximal potential!! And then you prestige at some point, which unlocks "challenges" that you will have to overcome, albeit some challenges are not very strategic while others are -- well, let's just say it could be a doozy.

For an extremely limited playthrough of the game, I was very excited to watch and listen to my little hero battle these vicious squirrels.


For an autobattler, I do enjoy what you have going on right now. The addition to play somewhat actively and strategize your playing experience is definitely a drawing point. I would love to see more features fleshed out, so we can see what passive skills are like, what summons do, etc.


As for what is here presently, I felt that the pace was decent so far. I did notice that the drops so far do heavily weigh into hide, but seeing as there's only 1 craftable option, I'm unsure how that would play out going forward.


With that, I do wish you the best and I would love to see more content come to fruition. Good luck and stay motivated!