If you let us know which ones you're missing I can help with some hints.
Correct, those chapters aren't voiced in the free version (the Patreon version has chapters 1-3 currently voiced).
How are you running it in steam deck, as a windows emulation or via a Linux shell?
If via windows, you may be able to reset it back to default settings if you wipe your player data (this may also wipe your progress). You can find it here:
AppData Folder:
%AppData%
in the address bar to navigate to C:\Users\[YourUsername]\AppData\Roaming
.
..\LocalLow
for Unity game data.
That shouldn't be the case if you're able to download the game, we don't use any form of encoding beyond Unity's basic functionality.
However if the issue is occurring when trying to actually download the game then it may be an issue with our file host mega.nz. They encrypt data with a key that is required for decryption.
When using the link provided make sure it has the full URL present, as the decryption key is included in that URL.
We're incredibly grateful for our Patreon supporters, their backing makes it possible for us to create expansion content including but not limited to the four video games we have in development. They also allow us to pay professionals, like voice artists, for their talents which help bring the games and animations to life. As a thank you for that support patrons get all our games before the public does - we couldn't do it without them and this is how we can show our appreciation of their support.
Yes, I believe that was an issue we had. IIRC it was fixed in the 0.2 update. We also had an issue where some people would harvest a plant and quickly harvest a second during the 'harvest' animation, which would bug out in v0.1, but that has also been addressed.
If the Mac issue is still a problem please let me know and I'll try to troubleshoot it.
Understood. Just noting when it comes to Patreon this game is only one aspect of what's on offer which includes dozens of fully voiced, unrelated animations and four other games (the two latest of which are known to work on Android) so our development of this game has to be tempered by other ongoing projects.
Any fixes to the Android version that we've released will be in the newer versions of the game available on Patreon. That said the Android version remains listed as experimental as we cannot guarantee it will play as we intend on all Android devices. We're looking into alternatives to get us a more stable Android version of the game but its still a work in progress and would be released to our patrons first (its a patron benefit to be at least 1-2 versions ahead of the public release for all of our games).
Whenever we do an update for any of our games we release it for PC, Mac and Android at the same time so all platforms have the same version. The Android public release of the game is the same version as the PC and Mac versions.
There is a newer version exclusively available to patrons (which is released on all platforms) https://www.patreon.com/begrove