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The B.E Grove

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A member registered Jul 20, 2021 · View creator page →

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If you let us know which ones you're missing I can help with some hints. 

Correct, those chapters aren't voiced in the free version (the Patreon version has chapters 1-3 currently voiced).

Thanks Charly20050! Glad you've you enjoyed the game.

How are you running it in steam deck, as a windows emulation or via a Linux shell?

If via windows, you may be able to reset it back to default settings if you wipe your player data (this may also wipe your progress). You can find it here:

AppData Folder:

  1. Open File Explorer.
  2. Enter %AppData% in the address bar to navigate to C:\Users\[YourUsername]\AppData\Roaming.
  3. Navigate to ..\LocalLow for Unity game data.

That shouldn't be the case if you're able to download the game, we don't use any form of encoding beyond Unity's basic functionality.

However if the issue is occurring when trying to actually download the game then it may be an issue with our file host mega.nz. They encrypt data with a key that is required for decryption.

When using the link provided make sure it has the full URL present, as the decryption key is included in that URL.

What platform are you using? 

We're incredibly grateful for our Patreon supporters, their backing makes it possible for us to create expansion content including but not limited to the four video games we have in development. They also allow us to pay professionals, like voice artists, for their talents which help bring the games and animations to life. As a thank you for that support patrons get all our games before the public does - we couldn't do it without them and this is how we can show our appreciation of their support. 

When new updates are released they come out for all platforms (PC, MAC and Android) at the same time.

It depends on the device the game is being played on, many are able to play it on Androids though some do have errors.

Alt Enter should do it for you

When I have a plan for 0.3 I'll look at a public release schedule for 0.2. Patrons are always 1-2 versions ahead of the public release so it depends on demand from them (and time in the production schedule) as to when these things happen.

Thanks for the support, I really appreciate it.

Perhaps. Patrons are always 1-2 versions ahead of the public release. Depending on when I provide patrons with an update determines when the public release is updated. 

Glad you enjoyed version 0.1. There sure is, I added more in version 0.2 😊

There are not any current plans to release 0.2 to the public for free.

For the animations I use the program Daz Studio, which is free so a good starting point. Though I would recommend trying to learn Blender to properly animate, as Daz is a bit rubbish when it comes to animating on any decent scale.

Completely respect that and glad you enjoyed version 0.1! 

Thanks glubster, glad to hear you liked it!

Patrons are always 1-2 versions ahead of the public release. Depending on when I provide patrons with an update determines when the public release is updated. 

Not currently. As the builds have been so significant we've focused on the expansion rather than on the characters enjoying the expansion 😉 There is certainly scope to add that into a later update.

Thanks! No WG content in the game just yet, but it is on the cards for a future update.

We mainly focus on the three big ones, but in v0.2 we also have giantess, tg, futa, demonic, helium inflation, mega lactation and fmg.

Good spotting, that is an issue we discovered and has been fixed in 0.2. Glad you're enjoying it!

There is in v0.2. In that update we add an inventory, crafting and potions. One of the potions is FMG (it lasts 24 hours).

Hope you enjoy it! That issue has been addressed in v0.2 (As an aside, the player is not given a pot to start with to force them to go to the town before they can start proper)

Nice idea, thanks! You can choose when to end the game in v0.2, rather than just when hitting max.

Yes, I believe that was an issue we had. IIRC it was fixed in the 0.2 update. We also had an issue where some people would harvest a plant and quickly harvest a second during the 'harvest' animation, which would bug out in v0.1, but that has also been addressed.

If the Mac issue is still a problem please let me know and I'll try to troubleshoot it.

We're looking to release a new public version by the end of the year (though you can get the latest version of the game on Patreon along with dozens of fully voiced, unrelated animations and four other games right now). 

Understood. Just noting when it comes to Patreon this game is only one aspect of what's on offer which includes dozens of fully voiced, unrelated animations and four other games (the two latest of which are known to work on Android) so our development of this game has to be tempered by other ongoing projects. 

Any fixes to the Android version that we've released will be in the newer versions of the game available on Patreon. That said the Android version  remains listed as experimental as we cannot guarantee it will play as we intend on all Android devices. We're looking into alternatives to get us a more stable Android version of the game but its still a work in progress and would be released to our patrons first (its a patron benefit to be at least 1-2 versions ahead of the public release for all of our games). 

Might I recommend you choose Trish twice and then change to Belle after Belle takes a butt pill ;)

Good to know there is some demand for it. As I say its not currently on the to do list (creating it would be a lot of work) but perhaps one day. 

We're working on an update that will make it more consistently reliable across all Android devices (currently issues seem to be device specific which is infuriating and hard to tech support).

Welcome aboard and thanks for the support, I really appreciate it man!

The Android version has given me plenty of grief but working on a more stable solution.

First time I have been asked that, its not currently on the to do list but perhaps one day.

There will be. I don't have a date confirmed yet but yes, I will release one this year.

Thanks gtswatch, I don 't do a lot of shrinking but it was a great addition to The Pill I think. 

Whenever we do an update for any of our games we release it for PC, Mac and Android at the same time so all platforms have the same version. The Android public release of the game is the same version as the PC and Mac versions. 

There is a newer version exclusively available to patrons (which is released on all platforms) https://www.patreon.com/begrove

I'm assuming that you are using Android here. The game is designed to be played landscape so it should rotate for you. Try launching the game with your device already rotated and see if that works. 

Not exactly sure what you mean by that. For every game update we include an Android version. It does seem to be the most challenging of the builds (we got a lot fewer bug reports for Mac and PC) which is why its listed as experimental but its there and where bug fixes are possible we release them. 

Alas it really does seem to depend on which Android device you have whether or not it works, especially with Android 14. We don't know why as neither myself or my wife can recreate the errors on our Android devices.