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Benjamin Halko
Creator of
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Thanks for your feedback!
The original intention was always to make the game easy to complete. But difficult to get a good time on. So maybe if you want the extra challenge try going for a higher time? Still though, your feedback is still valid.
Also, I did specifically tell people not to rate based on the post jam build. Hopefully that is alright.
We have just published a post jam version that includes reduced difficulty on the final checkpoint if you would like to try it out!
Thanks for playing our game!
If you want to see more of my games, check out my itch.io page!
Whenever I have the delete keyword in an event and try to use GMLive, it says that there is an error: "Expected a statement, got ident".
This code produces the error:
/// @desc Test Logic if(live_call()) return live_result; function test() constructor { testWord = "hello"; } testObject = new test(); delete testObject;
While this code does not:
/// @desc Test Logic if(live_call()) return live_result; function test() constructor { testWord = "hello"; } testObject = new test(); //delete testObject;
IDE Version: 2022.5.1.16
Runtime Version: 2022.5.2.13
I made a rhythmic arcade game for Gamemaker's Notice-Me game jam! The theme was "The night changed everything"!
Here's the link if anyone wants to play it (Windows / Linux): https://benjamin-halko.itch.io/twilight-tempo
You can also play the web version if you have OperaGX: https://gxc.gg/games/r4gpyp/Twilight-Tempo/
Hello.
So I am creating my own 3D engine in Gamemaker studio 2.
I am having trouble figuring out the math for how to change an objects position and size depending on it's "z" position.
This is the math I have right now:
scale = z/camera_width
xOffset = (x - (cameraX+cameraWidth/2))*scale
yOffset = (y-cameraY)*scale
xDraw = x*(scale+1)+xOffset
yDraw = y*(scale+1)+yOffset
xScale = scale+1
yScale = scale+1
(xDraw / yDraw is where to draw the object and xScale / yScale is the size of the object)
This is the video showing how it doesn't work:
What I basically need is a way to turn X,Y,Z variables in to X,Y and Size variables.
If you know the formula in order to make that work it would be greatly appreciated.
Thanks.
I have recently finished working on my game Among the Stars. It is about wall jumping and exploration. Before I completely finish the game I need some people to test it. If you want to test it out you can download it for FREE here: https://benjamin-halko.itch.io/among-the-stars