Oh these are amazing! Love this as a thematic collection too; great work with these.
BenTGaidin
Creator of
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So a thought I had - do you need the "+3 Walls always remain unscathed" sentence? Having it be a Sentence seems to invite players to engage with the walls, but it being +3 and how broad it is seem like it's discouraging to the attempt. If you want players/characters to be more creative about how they get into vaults, maybe something like "+0 Bastille always denies easy access."? They'd still have to put at least +1 effort into it, and then you get the fun of Realizing the sentence once they've had some wins to make it difficult again.
I feel like not wanting to have a sentence countered is sort of antithetical to the spirit of the game? That's the way you refine it to its particulars.
It can still be powerful even as a +0 sentence, because you still would need a suitable Means to counter it - and even countering it don't end it, just stops it for a situation. And then the players/characters wouldn't necessarily have what they came to the Moon for, so they'll still have to come back in and re-engage with the situation.
(And if the goal is to permanently break the loop for everyone on the Moon, a +3 sentence only needs to be Countered 3 times before it's retired, vs at least 12 attempts if it's at +0.)