I think you may have submitted your entire godot project
BigManJD
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Thank you so much for the feedback. The cookie thing is something that I've heard quite a bit, and am planning on making adjustments to in some way. I don't think a color adjustment is the exact solution I plan on going with, though. I like the repair station concept. I believe the biggest difference between my current plan for this and Starscape is that I plan to expand this game to be fairly campy. Rather than exploring complex realistic sci-fi systems, I want it to feel more lighthearted, hence why everything is dropping coins. That's not to say I don't have plans for any sort of system similar to that. Perhaps upgrade stations where you use salvaged parts to upgrade your ship, rather than just buying upgrades at a shop at the beginning of each level
Very good use of the theme! I feel like it would've been a lot less frustrating to manage if i didn't have to be so precise with that "interaction square." I found myself constantly missing something or it pointing at something else. However looking past that, the execution is very well done, the art is great, and it's a fun game!
I've used Resurrect 64 for each of my pixel art packs so far, for continuity's sake. https://lospec.com/palette-list/resurrect-64. Let me know if you ever publish that project! I'd love to see the pack in action!