This was a fun one - the visuals are really cool and the animations suit the style really well.
Overall good job! :)
Nice job with this, the whole aesthetic looks cool (the shadows are a nice touch) and the music works well.
Found myself getting a bit confused with the controls sometimes, but WSAD on an isometric grid can sometimes do that. It also took a while to realise that it was the side of the die facing up when in the place of the target, and not the side facing up when next to the target (I think this was especially confusing at the start since sometimes it would work and you'd collect the target die by accident and then other times you'd die and have to restart).
Similarly I found that (since only 3 faces are visible) at times it'd just be guesswork trying to figure out which face would be on top after a move - if that face was previously not visible (basically remembering which face was where). This was originally a bit frustrating, but I got used to it after a while and it just became part of the challenge.
Overall though, this is a sweet and enjoyable game, so well done :-)
Nice job with this, nothing to complain about xD, the visuals look really nice and clean, the gameplay works really well, the puzzles are nicely thought out and the audio works really well - the combination of the ambient background with the simple SFX works well.
Overall really good job with this one, had a lot of fun playing :)
Nice job here, like the atheistic and it was fun to play :)
A few (really minor) notes:
Overall, nice job & good work :-)
Once I'd got the hang of how to actually play this ended up being a really fun and interesting game to play. The art style is also really nice (clever idea with the title/end screen btw, although i'll admit it took me embarrassingly long just sat there until I figured out how to make it go xD).
Overall, cool game, good job :-)