is there any idea of what year the game might release fully??
BlakeFate
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theres a bug where russian (i think??) text will show up and replace english text. i experience this happening to both the text that ill already have seen in english but also sometimes to text i havent seen before. specifically during christy's quest where you're talking to the store girl the quest notes will sometimes show up in this other language after doing one or more of the tasks but then going back to normal after completing another one.
same thing when you talk to mumble and itchy the first time some of their speech will show up as this language
again i've assumed it's russian but tbh idk
ik but i feel like this is something you shouldn't need to do for a game? Like updating your driver's and stuff sure but downloading a whole extra program seems a little much? Especially since i haven't any idea what this program is or does.
And if you as the player need to download an extra program to play they should tell people in the description aswell so that you're aware beforehand
i noticed because my game was being buggy and decided to force kill no matter what i do so i decided to quit and just watch the ending on yt but... there isnt a way to leave the game without dying first. you can only save when you hit escape.
this is my little review of the gameplay as far as i got.
the ability to leave to title screen (at the very least it's not very clear where the exit button is maybe i just couldnt see it)
it's missing some indication of which doors to use which keys for as "a rusty key" doesnt tell me much since all the possible doors simply respond with "locked door" or suddenly unlock because you happend to walk into it after getting the key.
and then im missing an inventory. it's fine that you dont really need it to like grab your items to use but in the inventory you can see which keys you have if you even have one or reread notes and such. so even if you didnt have the key to a door you could still open and check what you actually do have.
also saw someone say something about the puzzles but i honestly felt there werent any outside of the number combination code to the knife which was hidden in the same room. this would've been a good opportunity to get the player to go around the map
overall the house feels very empty and honestly kinda flat. theres hardly any clutter and the spaces that have clutter are to big or feel too big at least.
some of the bookshelves are placed against the bottom walls or side walls in a way that you cant really see them as the game is pretty dark and all the shelves are coloured in black? on the top part atleast? with a gold or something like that edge lining thing.
it just leaves you thinking the rooms has some weird shapes or hidden doors.
i recommend in the future just not placing them against walls where you cant see the front of have them be a completely different shape from a straight square (i would show examples but i cant.
overall it was decent but definitely could use some work
maybe try your other shift button? does your shift work when you do capital letters (like holding shift to make a B instead of hitting caps then letter then caps) if that doesnt work then maybe it'd your keyboard as i didnt have any issues with it either. it could be a button lock too? like numlock or something
you gotta count the individual bananas not bundle by bundle. so one bundle of bananas has 4 bananas meaning 4 + 4 bananas + 1 apple (which equals to 10) gives 18.
the final question is 1 coconut (2) + 1 apple (10) + 3 bananas (one individual banana is 1) so the final answer is 15 because 2 + 10 + 3 = 15
i struggled too but if you answer wrong once the game gives a hint that says "count the bananas" or something like that they just mean every banana in each bundle