Third, final part. This game was rad.
blascomachi
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Curto, simples, divertido. A mecânica é uma sacada muito boa, os gráficos estão bons e a música também. O principal con do jogo é obviamente a falta de conteúdo, e mesmo assim o jogo consegue te entreter por alguns minutos. Consigo enxergar esse jogo expandido como um jogo mobile, daqueles feitos pra passar tempo. Bom trabalho!
Really liked this game, it surprised me in the way it's so detailed. Really a playground for people like me who really like to explore all the little corners of the map haha
The history is also great, the way the game tells you the protagonist is a swindler without explicitly telling you he is is really great.
I think it lacks more combat though, the amount of dialogue is unequal to the battles, which are few. Even being few, I really liked them, they seem well thought.
Little merchan here, here's a gameplay I made beating the demo:
I hope you a lot of good luck with the project!
This game is pretty endearing, but I think, as of now, it's abundant in dialogues and lacking in gameplay. I understand that story probably is the focus of the game, but I don't think it's that fun to play a game where there is such few, actual gameplay mechanics. I didn't play for so long, but most of my gameplay time was mostly dialogues and walking to the places where I needed to be in order to have those dialogues. The battles I've seen are okay, there are really standard and simple, and they work (I particularly don't like the random encounter thing), but there were really few and it lacked enemy variety. There wasn't much to explore in the maps either, there were few NPC dialogues and the maps were very square, so the focus really went to the main story. The story looks good but the beggining is quite slow... There's nothing to really FISH the player attention to the story. The world is pretty interesting, it really left me wanting do discover it. The graphics are really beatiful. The music is okay, it didn't had my attention but it matched what was happening in the screen.
What I say here may sound harsh, but that's only make the game better. It's only a opinion too, it has a lot of my personal biases and stuff. I didn't even play the full game. Well, I hope the best luck of you with your project!
If you like to see me playing the game too there's this extremely shitty gameplay I made for it: