Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

blewClue215

8
Posts
2
Topics
A member registered Dec 26, 2023

Recent community posts

ah that's too bad! :(

 Alternatively,  i wonder if it's possible to offer support for videos that contain an alpha channel?

perhaps for videos encoded with any of these codecs that offer alpha channel support?
https://pixelbakery.com/recipes/video-image-formats

H.265, VP9 and so on..? 

Might be easier than implementing a second video track :D

Thanks for the update! :)

I might try not changing the aspect ratio of the video and just compositing the alpha matte in some area of the video that isn't normally seen but it'd likely be at half-res or less, but oh well, it is what it is!

Hi!

sorry for spamming this post but I can't seem to get my alpha-packed passthrough video to work :( 
From what I understand, I'm supposed to composite an original video with the alpha matte video into the same "canvas" and shift the coordinates to let heresphere know which part of the canvas to sample to produce the transparency?

I have a 3840 x 1920 Equirectangular 180 SBS video composited with a 3840 x 1920 Equirectangular 180 SBS  video matte in a side-by-side configuration ( so it's now 7680 x 1920, aspect ratio of 4 ) and my settings are:

Shift X -0.5, Shift Y 0, Scale X 1.0, Scale Y 1.0

but it shows up a little bit funky, the subject is split down the middle on the left and right side of the viewing space while in Equirectangular 180 FOV;  switching to Equirectangular 360 kinda fixes that but only the left-eye frame is matting properly, the right-eye frame is somehow matting with what looks like an inverted film negative version of the original video 

here's the video (NSFW) 
https://mega.nz/file/InBlAC6Z#Vg92yvA6o1J0AJPGr9-mIfkfFleLGOJTa_-T-x2lbK8


Please let me know if there are any examples I should follow to get it working!

Thanks for the help! :)

oh yeah that'd be tricky for sure! 

On a separate but related note, I noticed that when I use a green-screened video that's keyed out, sometimes the auto-focus would detect some really crazy values (such as flickering between 1m and 3m for a point that's supposed to be 1m away )

Thanks!
 

Hello! 

I really love the passthrough feature tbh! Thanks for that!

Not too sure if this is the right place for this, but is it possible to specify another black-and-white video as a matte to passthrough a video within Heresphere?  ( Ideally streaming both at the same time through XBVR  or something like that? )

Currently I'm alpha-packing matte videos into non-alpha-packed videos to get the passthrough and it's fine but it could be difficult and less accessible for non-technical users to do it!

With Quest 3 offering full-color passthrough, I think having this option can create a potential market for user-created mattes applied on videos that they own without technically infringing copyright ( since it'd be quite transformative)  

Thus increasing the number of user-created mattes on the market and therefore greater interest in using Heresphere vs the other passthrough-capable apps? 

Kinda like how Funscripts became a market on its own.

Please let me know if there's a proper place to post feature requests like this! 

Hello!

Yes i did


Although I do have .funscripts matched to the scene as well;  could that possibly cause issues? 

Hello!

I'm on the latest Heresphere ( v0.10.1)
and I can't seem to get my subtitles streaming in from XBVR to work even though the video and .srt is named the same!

Subtitles here ( transcribed with Whisper/Python):
https://drive.google.com/file/d/1jRTp6PiFxAybsP1HupnspLH8XxwXNxzc/view?usp=shari...

I've tested the video and srt locally on my quest 2 and they both seem to work normally ( albeit the captioning is a second or two too fast)

Thanks!