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Blitupt

7
Posts
A member registered Jul 17, 2020

Recent community posts

This was a lot of fun! Great job!

This was fun! I liked the addition of an extra enemy player and the increase in speed to up the intensity. Also liked the shift in angle! First time I played, though, I thought you had to lead the character to the goal, but that's just because I can't read instructions.

I had a lot of fun playing this! I like how the incompetence of each character on their own makes for a more tense and chaotic experience (in a good way). I especially like the mechanic of the middle character constantly dropping the money so you have to fling yourself back into the the line of fire, quickly switch, grab, and switch back since the bottom character won't wait. Nice job!

I really liked the art style! And also funny premise!

I love this idea! You should definitely develop more levels, but I liked this as a showcase for some of the possibilities. Only some minor issues, like the jump is a bit delayed and there was no audio, but overall great game!

I really like the pixel art, and I think there's a lot of potential here. I think others have said this, but you can pretty much just mash space bar and never lose. Maybe there can be some sort of resource restriction on bombs and you only get a refill after some sort of checkpoint or bonus (like you have to bomb a certain item inorder to refill). Also, I would've liked if you had to choose which lane you were bombing.

This was really fun! Great work (especially for 48 hours)!