Yeah that's the point of the game! It's to help you relax. Glad you enjoyed it.
Bloof
Creator of
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Yeah it's fine, it's might just be this style is not for you. There's many different types of ways to go into trance and my games are more theatrical/recreational than straight forward or medical related. Theatrical part is more stage hypnosis like if that's the best way to describe it? Maybe a simple guided relaxation might be better for starting off.
I put in the description this game is not for newcomers . The point of the game isn't to "follow orders", it's suppose to help you relax. I think you went into this game with preconceived notions to what hypnosis was, overthought it and it didn't work because you thought hypnosis is being forced to do something when it's not, It's more like meditation. I would probably play my other games which are for newcomers, Lavlabs and Hypnoticaquest are better for that. Or if you prefer meditation, Medivination is another game better suited.
It's not on there but my other music is https://bloof.bandcamp.com/album/blooftunez
Thanks for letting me know! Yeah I wanted to tone down the visuals to be more meditation based since my last games have been meditation based. My friend who coded the visual novels agree the movement needed to change, so next time I work with Gamemaker, will fix that. I've only used it for about a year so it's still new to me. Were the places where the game hard locked or was it just glitches involving walking/collisions?
I'd love to hear the music!