Great concept and level design. I think the second cop and the robbers could move a bit faster. Maybe have the last cop trigger the truck to move. Very cute!
BlueSage96
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Like the setting, graphics, and music. I agree with Ardak that there are too many stones on the first level. Maybe add a sheep that's going up or down on the first level. The second level seem too easy since I completed it much faster. Also the crows' animation is backwards. Level three did not last long because I collected three crops and the game was over. I suggest making that level longer and harder (i.e. having the sheep moving faster). Otherwise, I enjoyed this game.
Wow Ardak this game is amazing! The maze is much easier to navigate and I enjoyed finding the balls and runes. I do have a few suggestions:
1. While the maze is easier to navigate it maybe helpful to have a mini map.
2. Raise the player a bit - when I went outside the player was flush with the hills
3. Inventory/ball count so that players know if they collected all of the balls.
I hope you continue this project!
The world is awesome and the music is an excellent fit. You both did a great job making the main character.
I have a few suggestions.
1. The player cannot back up
2. The mini map is hard to see -> have an icon for the player and the delivery spot. Maybe make the map a bit larger.
3. The vehicles need box colliders because right now you can go through the cars.
4. Ability to increase and decrease speed.
5. Penalty for damage
6. Bonus for getting delivery done on time.
This is a great start and I look forward to updates if you continue this project.
The web version works now. I like that the first level makes the trash can and bench platforms. I only got to level 2 but I like that the platforms get shorter. The cookie by the trash can was easy to get but when I jumped on the trash can I lost the game. Lastly, if we replay the game the music stops after two loops. Overall, fun game!
Great music and sound effects! The level designs were unique and challenging. After the last level I was not sure how to restart the game at first so maybe that should be a bit more clear such as having the main character or jelly cheering. Also what does the jelly do? Does it keep the cat from killing the player?
This is a novel idea and I enjoyed it! I love that the levels blend with one another and you don't notice because you are having so much fun. I think some background music would be nice and some of the social media boxes didn't have likes or dislikes. The sound effect is a bit too loud and hurt my ears. Overall, spectacular job.
I love the story, progression in the game, and music. The end is very eerie and a nice subtle ending. In the last room with the marble columns I did not find any hints or messages I just walked to the door to finish the game. I think the hints need to be more noticeable in this room. Lastly, the player is too short which makes other objects seem huge. Otherwise, great job!
I'm getting a blank screen when starting the game in Safari. It doesn't load in Chrome, Firefox nor the itch app. The Windows version works.
Feedback:
Great level design, increasing difficulty, and enemy. There is a bug where the score does reset but saves the score from the first play through. Pretty much it needs to reset and increment by one point.
I like your level designs, sprites, and the music. I would like some sort of challenge like a way to fail the game. Also the game goes offscreen in full screen. Try a 16:9 ratio such as 1024 x 576 or 1280 x 720 in your Unity player settings. To loop the music try this:
This may help too plugin: https://seansleblanc.itch.io/better-minimal-webgl-template